1page.title=Computation 2@jd:body 3 4<p>Renderscript provides a platform-independent computation engine that operates at the native level. 5 Use it to accelerate your apps that require extensive computational horsepower.</p> 6<div class="landing-docs"> 7 8 <div> 9 <h3>Blog Articles</h3> 10 <a 11href="http://android-developers.blogspot.com/2012/01/levels-in-renderscript.html"> 12 <h4>Levels in Renderscript</h4> 13 <p>For ICS, Renderscript (RS) has been updated with several new features to simplify 14 adding compute acceleration to your application. RS is interesting for compute 15 acceleration when you have large buffers of data on which you need to do significant 16 processing. In this example we will look at applying a levels/saturation operation 17 on a bitmap.</p> 18 </a> 19 20 <a 21href="http://android-developers.blogspot.com/2011/03/renderscript.html"> 22 <h4>Renderscript Part 2</h4> 23 <p>In Introducing Renderscript I gave a brief overview of this technology. 24 In this post I’ll look at "compute" in more detail. In Renderscript we use 25 "compute" to mean offloading of data processing from Dalvik code to 26 Renderscript code which may run on the same or different processor(s).</p> 27 </a> 28 </div> 29 30 </div> 31</div>