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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_IA32_FRAMES_IA32_H_
29 #define V8_IA32_FRAMES_IA32_H_
30 
31 namespace v8 {
32 namespace internal {
33 
34 
35 // Register lists
36 // Note that the bit values must match those used in actual instruction encoding
37 const int kNumRegs = 8;
38 
39 
40 // Caller-saved registers
41 const RegList kJSCallerSaved =
42   1 << 0 |  // eax
43   1 << 1 |  // ecx
44   1 << 2 |  // edx
45   1 << 3 |  // ebx - used as a caller-saved register in JavaScript code
46   1 << 7;   // edi - callee function
47 
48 const int kNumJSCallerSaved = 5;
49 
50 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
51 
52 
53 // Number of registers for which space is reserved in safepoints.
54 const int kNumSafepointRegisters = 8;
55 
56 // ----------------------------------------------------
57 
58 
59 class StackHandlerConstants : public AllStatic {
60  public:
61   static const int kNextOffset     = 0 * kPointerSize;
62   static const int kCodeOffset     = 1 * kPointerSize;
63   static const int kStateOffset    = 2 * kPointerSize;
64   static const int kContextOffset  = 3 * kPointerSize;
65   static const int kFPOffset       = 4 * kPointerSize;
66 
67   static const int kSize = kFPOffset + kPointerSize;
68 };
69 
70 
71 class EntryFrameConstants : public AllStatic {
72  public:
73   static const int kCallerFPOffset      = -6 * kPointerSize;
74 
75   static const int kFunctionArgOffset   = +3 * kPointerSize;
76   static const int kReceiverArgOffset   = +4 * kPointerSize;
77   static const int kArgcOffset          = +5 * kPointerSize;
78   static const int kArgvOffset          = +6 * kPointerSize;
79 };
80 
81 
82 class ExitFrameConstants : public AllStatic {
83  public:
84   static const int kCodeOffset     = -2 * kPointerSize;
85   static const int kSPOffset       = -1 * kPointerSize;
86 
87   static const int kCallerFPOffset =  0 * kPointerSize;
88   static const int kCallerPCOffset = +1 * kPointerSize;
89 
90   // FP-relative displacement of the caller's SP.  It points just
91   // below the saved PC.
92   static const int kCallerSPDisplacement = +2 * kPointerSize;
93 };
94 
95 
96 class StandardFrameConstants : public AllStatic {
97  public:
98   // Fixed part of the frame consists of return address, caller fp,
99   // context and function.
100   // StandardFrame::IterateExpressions assumes that kContextOffset is the last
101   // object pointer.
102   static const int kFixedFrameSize    =  4 * kPointerSize;
103   static const int kExpressionsOffset = -3 * kPointerSize;
104   static const int kMarkerOffset      = -2 * kPointerSize;
105   static const int kContextOffset     = -1 * kPointerSize;
106   static const int kCallerFPOffset    =  0 * kPointerSize;
107   static const int kCallerPCOffset    = +1 * kPointerSize;
108   static const int kCallerSPOffset    = +2 * kPointerSize;
109 };
110 
111 
112 class JavaScriptFrameConstants : public AllStatic {
113  public:
114   // FP-relative.
115   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
116   static const int kLastParameterOffset = +2 * kPointerSize;
117   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
118 
119   // Caller SP-relative.
120   static const int kParam0Offset   = -2 * kPointerSize;
121   static const int kReceiverOffset = -1 * kPointerSize;
122 };
123 
124 
125 class ArgumentsAdaptorFrameConstants : public AllStatic {
126  public:
127   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
128   static const int kFrameSize =
129       StandardFrameConstants::kFixedFrameSize + kPointerSize;
130 };
131 
132 
133 class InternalFrameConstants : public AllStatic {
134  public:
135   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
136 };
137 
138 
function_slot_object()139 inline Object* JavaScriptFrame::function_slot_object() const {
140   const int offset = JavaScriptFrameConstants::kFunctionOffset;
141   return Memory::Object_at(fp() + offset);
142 }
143 
144 
145 } }  // namespace v8::internal
146 
147 #endif  // V8_IA32_FRAMES_IA32_H_
148