1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32
33 #if ENABLE(INSPECTOR) && ENABLE(WORKERS)
34
35 #include "WorkerInspectorController.h"
36
37 #include "InjectedScriptHost.h"
38 #include "InjectedScriptManager.h"
39 #include "InspectorBackendDispatcher.h"
40 #include "InspectorClient.h"
41 #include "InspectorFrontend.h"
42 #include "InspectorFrontendChannel.h"
43 #include "InspectorRuntimeAgent.h"
44 #include "InspectorState.h"
45 #include "InstrumentingAgents.h"
46 #include "WorkerDebuggerAgent.h"
47 #include <wtf/PassOwnPtr.h>
48
49 namespace WebCore {
50
51 namespace {
52
53 class WorkerRuntimeAgent : public InspectorRuntimeAgent {
54 public:
WorkerRuntimeAgent(InjectedScriptManager * injectedScriptManager,WorkerContext * workerContext)55 WorkerRuntimeAgent(InjectedScriptManager* injectedScriptManager, WorkerContext* workerContext)
56 : InspectorRuntimeAgent(injectedScriptManager)
57 , m_workerContext(workerContext) { }
~WorkerRuntimeAgent()58 virtual ~WorkerRuntimeAgent() { }
59
60 private:
getDefaultInspectedState()61 virtual ScriptState* getDefaultInspectedState()
62 {
63 return scriptStateFromWorkerContext(m_workerContext);
64 }
65
66 WorkerContext* m_workerContext;
67 };
68
69 }
70
WorkerInspectorController(WorkerContext * workerContext)71 WorkerInspectorController::WorkerInspectorController(WorkerContext* workerContext)
72 : m_workerContext(workerContext)
73 , m_state(new InspectorState(0))
74 , m_instrumentingAgents(new InstrumentingAgents())
75 , m_injectedScriptManager(InjectedScriptManager::createForWorker())
76 #if ENABLE(JAVASCRIPT_DEBUGGER)
77 , m_debuggerAgent(WorkerDebuggerAgent::create(m_instrumentingAgents.get(), m_state.get(), workerContext, m_injectedScriptManager.get()))
78 #endif
79 , m_runtimeAgent(adoptPtr(new WorkerRuntimeAgent(m_injectedScriptManager.get(), workerContext)))
80 {
81 m_injectedScriptManager->injectedScriptHost()->init(0
82 , 0
83 #if ENABLE(DATABASE)
84 , 0
85 #endif
86 #if ENABLE(DOM_STORAGE)
87 , 0
88 #endif
89 #if ENABLE(JAVASCRIPT_DEBUGGER)
90 , m_debuggerAgent.get()
91 #endif
92 );
93 }
94
~WorkerInspectorController()95 WorkerInspectorController::~WorkerInspectorController()
96 {
97 }
98
connectFrontend(InspectorFrontendChannel * channel)99 void WorkerInspectorController::connectFrontend(InspectorFrontendChannel* channel)
100 {
101 ASSERT(!m_frontend);
102 m_state->unmute();
103 m_frontend = new InspectorFrontend(channel);
104 m_backendDispatcher = new InspectorBackendDispatcher(
105 channel,
106 #if ENABLE(OFFLINE_WEB_APPLICATIONS)
107 0, // InspectorApplicationCacheAgent
108 #endif
109 #if ENABLE(JAVASCRIPT_DEBUGGER)
110 0, // InspectorBrowserDebuggerAgent
111 #endif
112 0, // InspectorCSSAgent
113 0, // InspectorConsoleAgent
114 0, // InspectorDOMAgent
115 #if ENABLE(DOM_STORAGE)
116 0, // InspectorDOMStorageAgent
117 #endif
118 #if ENABLE(DATABASE)
119 0, // InspectorDatabaseAgent
120 #endif
121 #if ENABLE(JAVASCRIPT_DEBUGGER)
122 m_debuggerAgent.get(),
123 #endif
124 0, // InspectorResourceAgent
125 0, // InspectorPageAgent
126 #if ENABLE(JAVASCRIPT_DEBUGGER)
127 0, // InspectorProfilerAgent
128 #endif
129 m_runtimeAgent.get(),
130 0 // InspectorTimelineAgent
131 );
132
133 m_injectedScriptManager->injectedScriptHost()->setFrontend(m_frontend.get());
134 #if ENABLE(JAVASCRIPT_DEBUGGER)
135 m_debuggerAgent->setFrontend(m_frontend.get());
136 #endif
137 }
138
disconnectFrontend()139 void WorkerInspectorController::disconnectFrontend()
140 {
141 if (!m_frontend)
142 return;
143 m_backendDispatcher.clear();
144 // Destroying agents would change the state, but we don't want that.
145 // Pre-disconnect state will be used to restore inspector agents.
146 m_state->mute();
147 #if ENABLE(JAVASCRIPT_DEBUGGER)
148 m_debuggerAgent->clearFrontend();
149 #endif
150 m_injectedScriptManager->injectedScriptHost()->clearFrontend();
151
152 m_frontend.clear();
153 }
154
dispatchMessageFromFrontend(const String & message)155 void WorkerInspectorController::dispatchMessageFromFrontend(const String& message)
156 {
157 if (m_backendDispatcher)
158 m_backendDispatcher->dispatch(message);
159 }
160
161 }
162
163 #endif
164