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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #include "GrRenderTarget.h"
11 
12 #include "GrContext.h"
13 #include "GrGpu.h"
14 #include "GrStencilBuffer.h"
15 
readPixels(int left,int top,int width,int height,GrPixelConfig config,void * buffer,size_t rowBytes)16 bool GrRenderTarget::readPixels(int left, int top, int width, int height,
17                                 GrPixelConfig config, void* buffer,
18                                 size_t rowBytes) {
19     // go through context so that all necessary flushing occurs
20     GrContext* context = this->getContext();
21     if (NULL == context) {
22         return false;
23     }
24     return context->readRenderTargetPixels(this,
25                                            left, top,
26                                            width, height,
27                                            config, buffer, rowBytes);
28 }
29 
writePixels(int left,int top,int width,int height,GrPixelConfig config,const void * buffer,size_t rowBytes)30 void GrRenderTarget::writePixels(int left, int top, int width, int height,
31                                  GrPixelConfig config, const void* buffer,
32                                  size_t rowBytes) {
33     // go through context so that all necessary flushing occurs
34     GrContext* context = this->getContext();
35     if (NULL == context) {
36         return;
37     }
38     context->writeRenderTargetPixels(this,
39                                      left, top,
40                                      width, height,
41                                      config, buffer, rowBytes);
42 }
43 
resolve()44 void GrRenderTarget::resolve() {
45     // go through context so that all necessary flushing occurs
46     GrContext* context = this->getContext();
47     if (NULL == context) {
48         return;
49     }
50     context->resolveRenderTarget(this);
51 }
52 
sizeInBytes() const53 size_t GrRenderTarget::sizeInBytes() const {
54     int colorBits;
55     if (kUnknown_GrPixelConfig == fConfig) {
56         colorBits = 32; // don't know, make a guess
57     } else {
58         colorBits = GrBytesPerPixel(fConfig);
59     }
60     uint64_t size = fWidth;
61     size *= fHeight;
62     size *= colorBits;
63     size *= GrMax(1,fSampleCnt);
64     return (size_t)(size / 8);
65 }
66 
flagAsNeedingResolve(const GrIRect * rect)67 void GrRenderTarget::flagAsNeedingResolve(const GrIRect* rect) {
68     if (kCanResolve_ResolveType == getResolveType()) {
69         if (NULL != rect) {
70             fResolveRect.join(*rect);
71             if (!fResolveRect.intersect(0, 0, this->width(), this->height())) {
72                 fResolveRect.setEmpty();
73             }
74         } else {
75             fResolveRect.setLTRB(0, 0, this->width(), this->height());
76         }
77     }
78 }
79 
overrideResolveRect(const GrIRect rect)80 void GrRenderTarget::overrideResolveRect(const GrIRect rect) {
81     fResolveRect = rect;
82     if (fResolveRect.isEmpty()) {
83         fResolveRect.setLargestInverted();
84     } else {
85         if (!fResolveRect.intersect(0, 0, this->width(), this->height())) {
86             fResolveRect.setLargestInverted();
87         }
88     }
89 }
90 
setStencilBuffer(GrStencilBuffer * stencilBuffer)91 void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) {
92     if (NULL != fStencilBuffer) {
93         fStencilBuffer->wasDetachedFromRenderTarget(this);
94         fStencilBuffer->unref();
95     }
96     fStencilBuffer = stencilBuffer;
97     if (NULL != fStencilBuffer) {
98         fStencilBuffer->wasAttachedToRenderTarget(this);
99         fStencilBuffer->ref();
100     }
101 }
102