1
2 /*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10
11 #include "GrResourceCache.h"
12 #include "GrResource.h"
13
GrResourceEntry(const GrResourceKey & key,GrResource * resource)14 GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource)
15 : fKey(key), fResource(resource) {
16 fLockCount = 0;
17 fPrev = fNext = NULL;
18
19 // we assume ownership of the resource, and will unref it when we die
20 GrAssert(resource);
21 }
22
~GrResourceEntry()23 GrResourceEntry::~GrResourceEntry() {
24 fResource->unref();
25 }
26
27 #if GR_DEBUG
validate() const28 void GrResourceEntry::validate() const {
29 GrAssert(fLockCount >= 0);
30 GrAssert(fResource);
31 fResource->validate();
32 }
33 #endif
34
35 ///////////////////////////////////////////////////////////////////////////////
36
GrResourceCache(int maxCount,size_t maxBytes)37 GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
38 fMaxCount(maxCount),
39 fMaxBytes(maxBytes) {
40 fEntryCount = 0;
41 fUnlockedEntryCount = 0;
42 fEntryBytes = 0;
43 fClientDetachedCount = 0;
44 fClientDetachedBytes = 0;
45
46 fHead = fTail = NULL;
47 fPurging = false;
48 }
49
~GrResourceCache()50 GrResourceCache::~GrResourceCache() {
51 GrAutoResourceCacheValidate atcv(this);
52
53 this->removeAll();
54 }
55
getLimits(int * maxResources,size_t * maxResourceBytes) const56 void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
57 if (maxResources) {
58 *maxResources = fMaxCount;
59 }
60 if (maxResourceBytes) {
61 *maxResourceBytes = fMaxBytes;
62 }
63 }
64
setLimits(int maxResources,size_t maxResourceBytes)65 void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
66 bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
67
68 fMaxCount = maxResources;
69 fMaxBytes = maxResourceBytes;
70
71 if (smaller) {
72 this->purgeAsNeeded();
73 }
74 }
75
internalDetach(GrResourceEntry * entry,bool clientDetach)76 void GrResourceCache::internalDetach(GrResourceEntry* entry,
77 bool clientDetach) {
78 GrResourceEntry* prev = entry->fPrev;
79 GrResourceEntry* next = entry->fNext;
80
81 if (prev) {
82 prev->fNext = next;
83 } else {
84 fHead = next;
85 }
86 if (next) {
87 next->fPrev = prev;
88 } else {
89 fTail = prev;
90 }
91 if (!entry->isLocked()) {
92 --fUnlockedEntryCount;
93 }
94
95 // update our stats
96 if (clientDetach) {
97 fClientDetachedCount += 1;
98 fClientDetachedBytes += entry->resource()->sizeInBytes();
99 } else {
100 fEntryCount -= 1;
101 fEntryBytes -= entry->resource()->sizeInBytes();
102 }
103 }
104
attachToHead(GrResourceEntry * entry,bool clientReattach)105 void GrResourceCache::attachToHead(GrResourceEntry* entry,
106 bool clientReattach) {
107 entry->fPrev = NULL;
108 entry->fNext = fHead;
109 if (fHead) {
110 fHead->fPrev = entry;
111 }
112 fHead = entry;
113 if (NULL == fTail) {
114 fTail = entry;
115 }
116 if (!entry->isLocked()) {
117 ++fUnlockedEntryCount;
118 }
119
120 // update our stats
121 if (clientReattach) {
122 fClientDetachedCount -= 1;
123 fClientDetachedBytes -= entry->resource()->sizeInBytes();
124 } else {
125 fEntryCount += 1;
126 fEntryBytes += entry->resource()->sizeInBytes();
127 }
128 }
129
130 class GrResourceCache::Key {
131 typedef GrResourceEntry T;
132
133 const GrResourceKey& fKey;
134 public:
Key(const GrResourceKey & key)135 Key(const GrResourceKey& key) : fKey(key) {}
136
getHash() const137 uint32_t getHash() const { return fKey.hashIndex(); }
138
LT(const T & entry,const Key & key)139 static bool LT(const T& entry, const Key& key) {
140 return entry.key() < key.fKey;
141 }
EQ(const T & entry,const Key & key)142 static bool EQ(const T& entry, const Key& key) {
143 return entry.key() == key.fKey;
144 }
145 #if GR_DEBUG
GetHash(const T & entry)146 static uint32_t GetHash(const T& entry) {
147 return entry.key().hashIndex();
148 }
LT(const T & a,const T & b)149 static bool LT(const T& a, const T& b) {
150 return a.key() < b.key();
151 }
EQ(const T & a,const T & b)152 static bool EQ(const T& a, const T& b) {
153 return a.key() == b.key();
154 }
155 #endif
156 };
157
findAndLock(const GrResourceKey & key,LockType type)158 GrResourceEntry* GrResourceCache::findAndLock(const GrResourceKey& key,
159 LockType type) {
160 GrAutoResourceCacheValidate atcv(this);
161
162 GrResourceEntry* entry = fCache.find(key);
163 if (entry) {
164 this->internalDetach(entry, false);
165 // mark the entry as "busy" so it doesn't get purged
166 // do this between detach and attach for locked count tracking
167 if (kNested_LockType == type || !entry->isLocked()) {
168 entry->lock();
169 }
170 this->attachToHead(entry, false);
171 }
172 return entry;
173 }
174
hasKey(const GrResourceKey & key) const175 bool GrResourceCache::hasKey(const GrResourceKey& key) const {
176 return NULL != fCache.find(key);
177 }
178
createAndLock(const GrResourceKey & key,GrResource * resource)179 GrResourceEntry* GrResourceCache::createAndLock(const GrResourceKey& key,
180 GrResource* resource) {
181 // we don't expect to create new resources during a purge. In theory
182 // this could cause purgeAsNeeded() into an infinite loop (e.g.
183 // each resource destroyed creates and locks 2 resources and
184 // unlocks 1 thereby causing a new purge).
185 GrAssert(!fPurging);
186 GrAutoResourceCacheValidate atcv(this);
187
188 GrResourceEntry* entry = new GrResourceEntry(key, resource);
189
190 // mark the entry as "busy" so it doesn't get purged
191 // do this before attach for locked count tracking
192 entry->lock();
193
194 this->attachToHead(entry, false);
195 fCache.insert(key, entry);
196
197 #if GR_DUMP_TEXTURE_UPLOAD
198 GrPrintf("--- add resource to cache %p, count=%d bytes= %d %d\n",
199 entry, fEntryCount, resource->sizeInBytes(), fEntryBytes);
200 #endif
201
202 this->purgeAsNeeded();
203 return entry;
204 }
205
detach(GrResourceEntry * entry)206 void GrResourceCache::detach(GrResourceEntry* entry) {
207 GrAutoResourceCacheValidate atcv(this);
208 internalDetach(entry, true);
209 fCache.remove(entry->fKey, entry);
210 }
211
reattachAndUnlock(GrResourceEntry * entry)212 void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) {
213 GrAutoResourceCacheValidate atcv(this);
214 if (entry->resource()->isValid()) {
215 attachToHead(entry, true);
216 fCache.insert(entry->key(), entry);
217 } else {
218 // If the resource went invalid while it was detached then purge it
219 // This can happen when a 3D context was lost,
220 // the client called GrContext::contextDestroyed() to notify Gr,
221 // and then later an SkGpuDevice's destructor releases its backing
222 // texture (which was invalidated at contextDestroyed time).
223 fClientDetachedCount -= 1;
224 fEntryCount -= 1;
225 size_t size = entry->resource()->sizeInBytes();
226 fClientDetachedBytes -= size;
227 fEntryBytes -= size;
228 }
229 this->unlock(entry);
230 }
231
unlock(GrResourceEntry * entry)232 void GrResourceCache::unlock(GrResourceEntry* entry) {
233 GrAutoResourceCacheValidate atcv(this);
234
235 GrAssert(entry);
236 GrAssert(entry->isLocked());
237 GrAssert(fCache.find(entry->key()));
238
239 entry->unlock();
240 if (!entry->isLocked()) {
241 ++fUnlockedEntryCount;
242 }
243 this->purgeAsNeeded();
244 }
245
246 /**
247 * Destroying a resource may potentially trigger the unlock of additional
248 * resources which in turn will trigger a nested purge. We block the nested
249 * purge using the fPurging variable. However, the initial purge will keep
250 * looping until either all resources in the cache are unlocked or we've met
251 * the budget. There is an assertion in createAndLock to check against a
252 * resource's destructor inserting new resources into the cache. If these
253 * new resources were unlocked before purgeAsNeeded completed it could
254 * potentially make purgeAsNeeded loop infinitely.
255 */
purgeAsNeeded()256 void GrResourceCache::purgeAsNeeded() {
257 if (!fPurging) {
258 fPurging = true;
259 bool withinBudget = false;
260 do {
261 GrResourceEntry* entry = fTail;
262 while (entry && fUnlockedEntryCount) {
263 GrAutoResourceCacheValidate atcv(this);
264 if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) {
265 withinBudget = true;
266 break;
267 }
268
269 GrResourceEntry* prev = entry->fPrev;
270 if (!entry->isLocked()) {
271 // remove from our cache
272 fCache.remove(entry->fKey, entry);
273
274 // remove from our llist
275 this->internalDetach(entry, false);
276
277 #if GR_DUMP_TEXTURE_UPLOAD
278 GrPrintf("--- ~resource from cache %p [%d %d]\n",
279 entry->resource(),
280 entry->resource()->width(),
281 entry->resource()->height());
282 #endif
283 delete entry;
284 }
285 entry = prev;
286 }
287 } while (!withinBudget && fUnlockedEntryCount);
288 fPurging = false;
289 }
290 }
291
removeAll()292 void GrResourceCache::removeAll() {
293 GrAutoResourceCacheValidate atcv(this);
294
295 GrResourceEntry* entry = fHead;
296
297 // we can have one GrResource holding a lock on another
298 // so we don't want to just do a simple loop kicking each
299 // entry out. Instead change the budget and purge.
300
301 int savedMaxBytes = fMaxBytes;
302 int savedMaxCount = fMaxCount;
303 fMaxBytes = -1;
304 fMaxCount = 0;
305 this->purgeAsNeeded();
306
307 #if GR_DEBUG
308 GrAssert(!fUnlockedEntryCount);
309 if (!fCache.count()) {
310 // Items may have been detached from the cache (such as the backing
311 // texture for an SkGpuDevice). The above purge would not have removed
312 // them.
313 GrAssert(fEntryCount == fClientDetachedCount);
314 GrAssert(fEntryBytes == fClientDetachedBytes);
315 GrAssert(NULL == fHead);
316 GrAssert(NULL == fTail);
317 }
318 #endif
319
320 fMaxBytes = savedMaxBytes;
321 fMaxCount = savedMaxCount;
322 }
323
324 ///////////////////////////////////////////////////////////////////////////////
325
326 #if GR_DEBUG
countMatches(const GrResourceEntry * head,const GrResourceEntry * target)327 static int countMatches(const GrResourceEntry* head, const GrResourceEntry* target) {
328 const GrResourceEntry* entry = head;
329 int count = 0;
330 while (entry) {
331 if (target == entry) {
332 count += 1;
333 }
334 entry = entry->next();
335 }
336 return count;
337 }
338
339 #if GR_DEBUG
both_zero_or_nonzero(int count,size_t bytes)340 static bool both_zero_or_nonzero(int count, size_t bytes) {
341 return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
342 }
343 #endif
344
validate() const345 void GrResourceCache::validate() const {
346 GrAssert(!fHead == !fTail);
347 GrAssert(both_zero_or_nonzero(fEntryCount, fEntryBytes));
348 GrAssert(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes));
349 GrAssert(fClientDetachedBytes <= fEntryBytes);
350 GrAssert(fClientDetachedCount <= fEntryCount);
351 GrAssert((fEntryCount - fClientDetachedCount) == fCache.count());
352
353 fCache.validate();
354
355 GrResourceEntry* entry = fHead;
356 int count = 0;
357 int unlockCount = 0;
358 size_t bytes = 0;
359 while (entry) {
360 entry->validate();
361 GrAssert(fCache.find(entry->key()));
362 count += 1;
363 bytes += entry->resource()->sizeInBytes();
364 if (!entry->isLocked()) {
365 unlockCount += 1;
366 }
367 entry = entry->fNext;
368 }
369 GrAssert(count == fEntryCount - fClientDetachedCount);
370 GrAssert(bytes == fEntryBytes - fClientDetachedBytes);
371 GrAssert(unlockCount == fUnlockedEntryCount);
372
373 count = 0;
374 for (entry = fTail; entry; entry = entry->fPrev) {
375 count += 1;
376 }
377 GrAssert(count == fEntryCount - fClientDetachedCount);
378
379 for (int i = 0; i < count; i++) {
380 int matches = countMatches(fHead, fCache.getArray()[i]);
381 GrAssert(1 == matches);
382 }
383 }
384 #endif
385