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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #include "GrResourceCache.h"
12 #include "GrResource.h"
13 
GrResourceEntry(const GrResourceKey & key,GrResource * resource)14 GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource)
15         : fKey(key), fResource(resource) {
16     fLockCount = 0;
17     fPrev = fNext = NULL;
18 
19     // we assume ownership of the resource, and will unref it when we die
20     GrAssert(resource);
21 }
22 
~GrResourceEntry()23 GrResourceEntry::~GrResourceEntry() {
24     fResource->unref();
25 }
26 
27 #if GR_DEBUG
validate() const28 void GrResourceEntry::validate() const {
29     GrAssert(fLockCount >= 0);
30     GrAssert(fResource);
31     fResource->validate();
32 }
33 #endif
34 
35 ///////////////////////////////////////////////////////////////////////////////
36 
GrResourceCache(int maxCount,size_t maxBytes)37 GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
38         fMaxCount(maxCount),
39         fMaxBytes(maxBytes) {
40     fEntryCount          = 0;
41     fUnlockedEntryCount  = 0;
42     fEntryBytes          = 0;
43     fClientDetachedCount = 0;
44     fClientDetachedBytes = 0;
45 
46     fHead = fTail = NULL;
47     fPurging = false;
48 }
49 
~GrResourceCache()50 GrResourceCache::~GrResourceCache() {
51     GrAutoResourceCacheValidate atcv(this);
52 
53     this->removeAll();
54 }
55 
getLimits(int * maxResources,size_t * maxResourceBytes) const56 void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
57     if (maxResources) {
58         *maxResources = fMaxCount;
59     }
60     if (maxResourceBytes) {
61         *maxResourceBytes = fMaxBytes;
62     }
63 }
64 
setLimits(int maxResources,size_t maxResourceBytes)65 void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
66     bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
67 
68     fMaxCount = maxResources;
69     fMaxBytes = maxResourceBytes;
70 
71     if (smaller) {
72         this->purgeAsNeeded();
73     }
74 }
75 
internalDetach(GrResourceEntry * entry,bool clientDetach)76 void GrResourceCache::internalDetach(GrResourceEntry* entry,
77                                     bool clientDetach) {
78     GrResourceEntry* prev = entry->fPrev;
79     GrResourceEntry* next = entry->fNext;
80 
81     if (prev) {
82         prev->fNext = next;
83     } else {
84         fHead = next;
85     }
86     if (next) {
87         next->fPrev = prev;
88     } else {
89         fTail = prev;
90     }
91     if (!entry->isLocked()) {
92         --fUnlockedEntryCount;
93     }
94 
95     // update our stats
96     if (clientDetach) {
97         fClientDetachedCount += 1;
98         fClientDetachedBytes += entry->resource()->sizeInBytes();
99     } else {
100         fEntryCount -= 1;
101         fEntryBytes -= entry->resource()->sizeInBytes();
102     }
103 }
104 
attachToHead(GrResourceEntry * entry,bool clientReattach)105 void GrResourceCache::attachToHead(GrResourceEntry* entry,
106                                   bool clientReattach) {
107     entry->fPrev = NULL;
108     entry->fNext = fHead;
109     if (fHead) {
110         fHead->fPrev = entry;
111     }
112     fHead = entry;
113     if (NULL == fTail) {
114         fTail = entry;
115     }
116     if (!entry->isLocked()) {
117         ++fUnlockedEntryCount;
118     }
119 
120     // update our stats
121     if (clientReattach) {
122         fClientDetachedCount -= 1;
123         fClientDetachedBytes -= entry->resource()->sizeInBytes();
124     } else {
125         fEntryCount += 1;
126         fEntryBytes += entry->resource()->sizeInBytes();
127     }
128 }
129 
130 class GrResourceCache::Key {
131     typedef GrResourceEntry T;
132 
133     const GrResourceKey& fKey;
134 public:
Key(const GrResourceKey & key)135     Key(const GrResourceKey& key) : fKey(key) {}
136 
getHash() const137     uint32_t getHash() const { return fKey.hashIndex(); }
138 
LT(const T & entry,const Key & key)139     static bool LT(const T& entry, const Key& key) {
140         return entry.key() < key.fKey;
141     }
EQ(const T & entry,const Key & key)142     static bool EQ(const T& entry, const Key& key) {
143         return entry.key() == key.fKey;
144     }
145 #if GR_DEBUG
GetHash(const T & entry)146     static uint32_t GetHash(const T& entry) {
147         return entry.key().hashIndex();
148     }
LT(const T & a,const T & b)149     static bool LT(const T& a, const T& b) {
150         return a.key() < b.key();
151     }
EQ(const T & a,const T & b)152     static bool EQ(const T& a, const T& b) {
153         return a.key() == b.key();
154     }
155 #endif
156 };
157 
findAndLock(const GrResourceKey & key,LockType type)158 GrResourceEntry* GrResourceCache::findAndLock(const GrResourceKey& key,
159                                               LockType type) {
160     GrAutoResourceCacheValidate atcv(this);
161 
162     GrResourceEntry* entry = fCache.find(key);
163     if (entry) {
164         this->internalDetach(entry, false);
165         // mark the entry as "busy" so it doesn't get purged
166         // do this between detach and attach for locked count tracking
167         if (kNested_LockType == type || !entry->isLocked()) {
168             entry->lock();
169         }
170         this->attachToHead(entry, false);
171     }
172     return entry;
173 }
174 
hasKey(const GrResourceKey & key) const175 bool GrResourceCache::hasKey(const GrResourceKey& key) const {
176     return NULL != fCache.find(key);
177 }
178 
createAndLock(const GrResourceKey & key,GrResource * resource)179 GrResourceEntry* GrResourceCache::createAndLock(const GrResourceKey& key,
180                                               GrResource* resource) {
181     // we don't expect to create new resources during a purge. In theory
182     // this could cause purgeAsNeeded() into an infinite loop (e.g.
183     // each resource destroyed creates and locks 2 resources and
184     // unlocks 1 thereby causing a new purge).
185     GrAssert(!fPurging);
186     GrAutoResourceCacheValidate atcv(this);
187 
188     GrResourceEntry* entry = new GrResourceEntry(key, resource);
189 
190     // mark the entry as "busy" so it doesn't get purged
191     // do this before attach for locked count tracking
192     entry->lock();
193 
194     this->attachToHead(entry, false);
195     fCache.insert(key, entry);
196 
197 #if GR_DUMP_TEXTURE_UPLOAD
198     GrPrintf("--- add resource to cache %p, count=%d bytes= %d %d\n",
199              entry, fEntryCount, resource->sizeInBytes(), fEntryBytes);
200 #endif
201 
202     this->purgeAsNeeded();
203     return entry;
204 }
205 
detach(GrResourceEntry * entry)206 void GrResourceCache::detach(GrResourceEntry* entry) {
207     GrAutoResourceCacheValidate atcv(this);
208     internalDetach(entry, true);
209     fCache.remove(entry->fKey, entry);
210 }
211 
reattachAndUnlock(GrResourceEntry * entry)212 void GrResourceCache::reattachAndUnlock(GrResourceEntry* entry) {
213     GrAutoResourceCacheValidate atcv(this);
214     if (entry->resource()->isValid()) {
215         attachToHead(entry, true);
216         fCache.insert(entry->key(), entry);
217     } else {
218         // If the resource went invalid while it was detached then purge it
219         // This can happen when a 3D context was lost,
220         // the client called GrContext::contextDestroyed() to notify Gr,
221         // and then later an SkGpuDevice's destructor releases its backing
222         // texture (which was invalidated at contextDestroyed time).
223         fClientDetachedCount -= 1;
224         fEntryCount -= 1;
225         size_t size = entry->resource()->sizeInBytes();
226         fClientDetachedBytes -= size;
227         fEntryBytes -= size;
228     }
229     this->unlock(entry);
230 }
231 
unlock(GrResourceEntry * entry)232 void GrResourceCache::unlock(GrResourceEntry* entry) {
233     GrAutoResourceCacheValidate atcv(this);
234 
235     GrAssert(entry);
236     GrAssert(entry->isLocked());
237     GrAssert(fCache.find(entry->key()));
238 
239     entry->unlock();
240     if (!entry->isLocked()) {
241         ++fUnlockedEntryCount;
242     }
243     this->purgeAsNeeded();
244 }
245 
246 /**
247  * Destroying a resource may potentially trigger the unlock of additional
248  * resources which in turn will trigger a nested purge. We block the nested
249  * purge using the fPurging variable. However, the initial purge will keep
250  * looping until either all resources in the cache are unlocked or we've met
251  * the budget. There is an assertion in createAndLock to check against a
252  * resource's destructor inserting new resources into the cache. If these
253  * new resources were unlocked before purgeAsNeeded completed it could
254  * potentially make purgeAsNeeded loop infinitely.
255  */
purgeAsNeeded()256 void GrResourceCache::purgeAsNeeded() {
257     if (!fPurging) {
258         fPurging = true;
259         bool withinBudget = false;
260         do {
261             GrResourceEntry* entry = fTail;
262             while (entry && fUnlockedEntryCount) {
263                 GrAutoResourceCacheValidate atcv(this);
264                 if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) {
265                     withinBudget = true;
266                     break;
267                 }
268 
269                 GrResourceEntry* prev = entry->fPrev;
270                 if (!entry->isLocked()) {
271                     // remove from our cache
272                     fCache.remove(entry->fKey, entry);
273 
274                     // remove from our llist
275                     this->internalDetach(entry, false);
276 
277         #if GR_DUMP_TEXTURE_UPLOAD
278                     GrPrintf("--- ~resource from cache %p [%d %d]\n",
279                              entry->resource(),
280                              entry->resource()->width(),
281                              entry->resource()->height());
282         #endif
283                     delete entry;
284                 }
285                 entry = prev;
286             }
287         } while (!withinBudget && fUnlockedEntryCount);
288         fPurging = false;
289     }
290 }
291 
removeAll()292 void GrResourceCache::removeAll() {
293     GrAutoResourceCacheValidate atcv(this);
294 
295     GrResourceEntry* entry = fHead;
296 
297     // we can have one GrResource holding a lock on another
298     // so we don't want to just do a simple loop kicking each
299     // entry out. Instead change the budget and purge.
300 
301     int savedMaxBytes = fMaxBytes;
302     int savedMaxCount = fMaxCount;
303     fMaxBytes = -1;
304     fMaxCount = 0;
305     this->purgeAsNeeded();
306 
307 #if GR_DEBUG
308     GrAssert(!fUnlockedEntryCount);
309     if (!fCache.count()) {
310         // Items may have been detached from the cache (such as the backing
311         // texture for an SkGpuDevice). The above purge would not have removed
312         // them.
313         GrAssert(fEntryCount == fClientDetachedCount);
314         GrAssert(fEntryBytes == fClientDetachedBytes);
315         GrAssert(NULL == fHead);
316         GrAssert(NULL == fTail);
317     }
318 #endif
319 
320     fMaxBytes = savedMaxBytes;
321     fMaxCount = savedMaxCount;
322 }
323 
324 ///////////////////////////////////////////////////////////////////////////////
325 
326 #if GR_DEBUG
countMatches(const GrResourceEntry * head,const GrResourceEntry * target)327 static int countMatches(const GrResourceEntry* head, const GrResourceEntry* target) {
328     const GrResourceEntry* entry = head;
329     int count = 0;
330     while (entry) {
331         if (target == entry) {
332             count += 1;
333         }
334         entry = entry->next();
335     }
336     return count;
337 }
338 
339 #if GR_DEBUG
both_zero_or_nonzero(int count,size_t bytes)340 static bool both_zero_or_nonzero(int count, size_t bytes) {
341     return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
342 }
343 #endif
344 
validate() const345 void GrResourceCache::validate() const {
346     GrAssert(!fHead == !fTail);
347     GrAssert(both_zero_or_nonzero(fEntryCount, fEntryBytes));
348     GrAssert(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes));
349     GrAssert(fClientDetachedBytes <= fEntryBytes);
350     GrAssert(fClientDetachedCount <= fEntryCount);
351     GrAssert((fEntryCount - fClientDetachedCount) == fCache.count());
352 
353     fCache.validate();
354 
355     GrResourceEntry* entry = fHead;
356     int count = 0;
357     int unlockCount = 0;
358     size_t bytes = 0;
359     while (entry) {
360         entry->validate();
361         GrAssert(fCache.find(entry->key()));
362         count += 1;
363         bytes += entry->resource()->sizeInBytes();
364         if (!entry->isLocked()) {
365             unlockCount += 1;
366         }
367         entry = entry->fNext;
368     }
369     GrAssert(count == fEntryCount - fClientDetachedCount);
370     GrAssert(bytes == fEntryBytes  - fClientDetachedBytes);
371     GrAssert(unlockCount == fUnlockedEntryCount);
372 
373     count = 0;
374     for (entry = fTail; entry; entry = entry->fPrev) {
375         count += 1;
376     }
377     GrAssert(count == fEntryCount - fClientDetachedCount);
378 
379     for (int i = 0; i < count; i++) {
380         int matches = countMatches(fHead, fCache.getArray()[i]);
381         GrAssert(1 == matches);
382     }
383 }
384 #endif
385