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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #include "SkGrTexturePixelRef.h"
12 #include "GrContext.h"
13 #include "GrTexture.h"
14 #include "SkGr.h"
15 #include "SkRect.h"
16 
17 // since we call lockPixels recursively on fBitmap, we need a distinct mutex,
18 // to avoid deadlock with the default one provided by SkPixelRef.
19 SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex);
20 
SkROLockPixelsPixelRef()21 SkROLockPixelsPixelRef::SkROLockPixelsPixelRef() : INHERITED(&gROLockPixelsPixelRefMutex) {
22 }
23 
~SkROLockPixelsPixelRef()24 SkROLockPixelsPixelRef::~SkROLockPixelsPixelRef() {
25 }
26 
onLockPixels(SkColorTable ** ctable)27 void* SkROLockPixelsPixelRef::onLockPixels(SkColorTable** ctable) {
28     if (ctable) {
29         *ctable = NULL;
30     }
31     fBitmap.reset();
32 //    SkDebugf("---------- calling readpixels in support of lockpixels\n");
33     if (!this->onReadPixels(&fBitmap, NULL)) {
34         SkDebugf("SkROLockPixelsPixelRef::onLockPixels failed!\n");
35         return NULL;
36     }
37     fBitmap.lockPixels();
38     return fBitmap.getPixels();
39 }
40 
onUnlockPixels()41 void SkROLockPixelsPixelRef::onUnlockPixels() {
42     fBitmap.unlockPixels();
43 }
44 
onLockPixelsAreWritable() const45 bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const {
46     return false;
47 }
48 
49 ///////////////////////////////////////////////////////////////////////////////
50 
copyToTexturePixelRef(GrTexture * texture,SkBitmap::Config dstConfig)51 static SkGrTexturePixelRef* copyToTexturePixelRef(GrTexture* texture,
52                                                   SkBitmap::Config dstConfig) {
53     if (NULL == texture) {
54         return NULL;
55     }
56     GrContext* context = texture->getContext();
57     if (NULL == context) {
58         return NULL;
59     }
60     GrTextureDesc desc;
61 
62     desc.fWidth  = texture->width();
63     desc.fHeight = texture->height();
64     desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
65     desc.fConfig = SkGr::BitmapConfig2PixelConfig(dstConfig, false);
66     desc.fSampleCnt = 0;
67 
68     GrTexture* dst = context->createUncachedTexture(desc, NULL, 0);
69     if (NULL == dst) {
70         return NULL;
71     }
72 
73     context->copyTexture(texture, dst->asRenderTarget());
74     SkGrTexturePixelRef* pixelRef = new SkGrTexturePixelRef(dst);
75     GrSafeUnref(dst);
76     return pixelRef;
77 }
78 
79 ///////////////////////////////////////////////////////////////////////////////
80 
SkGrTexturePixelRef(GrTexture * tex)81 SkGrTexturePixelRef::SkGrTexturePixelRef(GrTexture* tex) {
82     fTexture = tex;
83     GrSafeRef(tex);
84 }
85 
~SkGrTexturePixelRef()86 SkGrTexturePixelRef::~SkGrTexturePixelRef() {
87     GrSafeUnref(fTexture);
88 }
89 
getTexture()90 SkGpuTexture* SkGrTexturePixelRef::getTexture() {
91     return (SkGpuTexture*)fTexture;
92 }
93 
deepCopy(SkBitmap::Config dstConfig)94 SkPixelRef* SkGrTexturePixelRef::deepCopy(SkBitmap::Config dstConfig) {
95     return copyToTexturePixelRef(fTexture, dstConfig);
96 }
97 
onReadPixels(SkBitmap * dst,const SkIRect * subset)98 bool SkGrTexturePixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
99     if (NULL != fTexture && fTexture->isValid()) {
100         int left, top, width, height;
101         if (NULL != subset) {
102             left = subset->fLeft;
103             width = subset->width();
104             top = subset->fTop;
105             height = subset->height();
106         } else {
107             left = 0;
108             width = fTexture->width();
109             top = 0;
110             height = fTexture->height();
111         }
112         dst->setConfig(SkBitmap::kARGB_8888_Config, width, height);
113         dst->allocPixels();
114         SkAutoLockPixels al(*dst);
115         void* buffer = dst->getPixels();
116         return fTexture->readPixels(left, top, width, height,
117                                     kSkia8888_PM_GrPixelConfig,
118                                     buffer, dst->rowBytes());
119     } else {
120         return false;
121     }
122 }
123 
124 ///////////////////////////////////////////////////////////////////////////////
125 
SkGrRenderTargetPixelRef(GrRenderTarget * rt)126 SkGrRenderTargetPixelRef::SkGrRenderTargetPixelRef(GrRenderTarget* rt) {
127     fRenderTarget = rt;
128     GrSafeRef(fRenderTarget);
129 }
130 
~SkGrRenderTargetPixelRef()131 SkGrRenderTargetPixelRef::~SkGrRenderTargetPixelRef() {
132     GrSafeUnref(fRenderTarget);
133 }
134 
getTexture()135 SkGpuTexture* SkGrRenderTargetPixelRef::getTexture() {
136     if (NULL != fRenderTarget) {
137         return (SkGpuTexture*) fRenderTarget->asTexture();
138     }
139     return NULL;
140 }
141 
deepCopy(SkBitmap::Config dstConfig)142 SkPixelRef* SkGrRenderTargetPixelRef::deepCopy(SkBitmap::Config dstConfig) {
143     if (NULL == fRenderTarget) {
144         return NULL;
145     }
146     // Note that when copying an SkGrRenderTargetPixelRef, we actually
147     // return an SkGrTexturePixelRef instead.  This is because
148     // SkGrRenderTargetPixelRef is usually created in conjunction with
149     // GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
150     // independently of that texture.  SkGrTexturePixelRef, on the other
151     // hand, owns its own GrTexture, and is thus self-contained.
152     return copyToTexturePixelRef(fRenderTarget->asTexture(), dstConfig);
153 }
154 
onReadPixels(SkBitmap * dst,const SkIRect * subset)155 bool SkGrRenderTargetPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
156     if (NULL != fRenderTarget && fRenderTarget->isValid()) {
157         int left, top, width, height;
158         if (NULL != subset) {
159             left = subset->fLeft;
160             width = subset->width();
161             top = subset->fTop;
162             height = subset->height();
163         } else {
164             left = 0;
165             width = fRenderTarget->width();
166             top = 0;
167             height = fRenderTarget->height();
168         }
169         dst->setConfig(SkBitmap::kARGB_8888_Config, width, height);
170         dst->allocPixels();
171         SkAutoLockPixels al(*dst);
172         void* buffer = dst->getPixels();
173         return fRenderTarget->readPixels(left, top, width, height,
174                                          kSkia8888_PM_GrPixelConfig,
175                                          buffer, dst->rowBytes());
176     } else {
177         return false;
178     }
179 }
180 
181