Searched refs:frameDepth (Results 1 – 2 of 2) sorted by relevance
591 pCtrl->frameDepth = in dvmAddSingleStep()597 pCtrl->line, pCtrl->frameDepth, in dvmAddSingleStep()767 int frameDepth; in updateDebugger() local798 frameDepth = dvmComputeVagueFrameDepth(self, fp); in updateDebugger()799 if (frameDepth < pCtrl->frameDepth) { in updateDebugger()803 } else if (frameDepth == pCtrl->frameDepth) { in updateDebugger()824 frameDepth = dvmComputeVagueFrameDepth(self, fp); in updateDebugger()825 if (frameDepth < pCtrl->frameDepth) { in updateDebugger()
74 int frameDepth; member