Searched refs:ARGB_ADD (Results 1 – 2 of 2) sorted by relevance
/external/qemu/android/skin/ |
D | argb.h | 213 #define ARGB_ADD(x1,x2) ARGB_SUM(x1,x1,x2) macro 284 ARGB_ADD(pix,spix); in ARGB_SCALE_GENERIC() 378 ARGB_ADD(pix,spix); in scale_05_to_10() 384 ARGB_ADD(pix,spix); in scale_05_to_10() 390 ARGB_ADD(pix,spix); in scale_05_to_10() 398 ARGB_ADD(pix,spix); in scale_05_to_10() 403 ARGB_ADD(pix,spix); in scale_05_to_10() 409 ARGB_ADD(pix,spix); in scale_05_to_10() 419 ARGB_ADD(pix,spix); in scale_05_to_10() 425 ARGB_ADD(pix,spix); in scale_05_to_10() [all …]
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D | surface.c | 470 ARGB_ADD(dst_c,src_c); in skin_line_fill_srcover() 495 ARGB_ADD(val,dst_c); in skin_line_fill_dstover() 553 ARGB_ADD(v,d); in skin_line_blit_srcover() 577 ARGB_ADD(v,s); in skin_line_blit_dstover()
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