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Searched refs:ARGB_ADD (Results 1 – 2 of 2) sorted by relevance

/external/qemu/android/skin/
Dargb.h213 #define ARGB_ADD(x1,x2) ARGB_SUM(x1,x1,x2) macro
284 ARGB_ADD(pix,spix); in ARGB_SCALE_GENERIC()
378 ARGB_ADD(pix,spix); in scale_05_to_10()
384 ARGB_ADD(pix,spix); in scale_05_to_10()
390 ARGB_ADD(pix,spix); in scale_05_to_10()
398 ARGB_ADD(pix,spix); in scale_05_to_10()
403 ARGB_ADD(pix,spix); in scale_05_to_10()
409 ARGB_ADD(pix,spix); in scale_05_to_10()
419 ARGB_ADD(pix,spix); in scale_05_to_10()
425 ARGB_ADD(pix,spix); in scale_05_to_10()
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Dsurface.c470 ARGB_ADD(dst_c,src_c); in skin_line_fill_srcover()
495 ARGB_ADD(val,dst_c); in skin_line_fill_dstover()
553 ARGB_ADD(v,d); in skin_line_blit_srcover()
577 ARGB_ADD(v,s); in skin_line_blit_dstover()