Searched refs:CanBeGlobal (Results 1 – 2 of 2) sorted by relevance
173 bool CanBeGlobal : 1; variable
29 : Name(name), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false), in CGBlockInfo()293 info.CanBeGlobal = true; in computeBlockInfo()403 info.CanBeGlobal = true; in computeBlockInfo()507 if (blockInfo.CanBeGlobal) return; in enterBlockScope()635 if (blockInfo.CanBeGlobal) in EmitBlockLiteral()951 assert(blockInfo.CanBeGlobal); in buildGlobalBlock()