Searched refs:ClearColor (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
D | buffer.cpp | 118 static void ClearColor(GGLInterface * iface, GLclampf r, GLclampf g, GLclampf b, GLclampf a) in ClearColor() function 240 iface->ClearColor = ClearColor; in InitializeBufferFunctions()
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D | pixelflinger2.cpp | 208 iface->ClearColor(iface, 0, 0, 0, 0); in InitializeGGLState()
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/external/skia/src/gpu/mesa/ |
D | GrGLCreateMesaInterface.cpp | 48 GR_GL_GET_PROC(ClearColor); in GrGLCreateMesaInterface()
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/external/mesa3d/docs/ |
D | RELNOTES-4.1 | 283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4]. 284 ctx->Color.ClearColor is now GLfloat[4] too.
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/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 191 void (* ClearColor)(GGLInterface_t * iface, GLclampf r, GLclampf g, GLclampf b, GLclampf a); member
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/external/llvm/test/Transforms/InstCombine/ |
D | shufflemask-undef.ll | 9 %struct.ClearColor = type { double, %struct.IColor4, %struct.IColor4, float, i32 } 50 …ct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearColor, %struct.ColorBu…
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/external/mesa3d/src/mesa/main/ |
D | mtypes.h | 690 GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ member 700 GLclampf ClearColor[4]; /**< Color to use for glClear */ member
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/external/skia/src/gpu/gl/ |
D | GrGpuGL.cpp | 1284 GL_CALL(ClearColor(r, g, b, a)); in onClear()
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