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Searched refs:CodecBase (Results 1 – 5 of 5) sorted by relevance

/external/zlib/contrib/dotzlib/DotZLib/
DCodecBase.cs16 public abstract class CodecBase : Codec, IDisposable class
50 public CodecBase() in CodecBase() method in DotZLib.CodecBase
123 ~CodecBase() in ~CodecBase()
DInflater.cs18 public class Inflater : CodecBase
DDeflater.cs18 public sealed class Deflater : CodecBase
DDotZLib.csproj108 RelPath = "CodecBase.cs"
/external/quake/quake/src/WinQuake/
Dsnd_gus.cpp664 int CodecBase,CodecDma,i; in GUS_GetIWData() local
677 sscanf(s,"%X",&CodecBase); in GUS_GetIWData()
684 if (CodecBase==0 || CodecDma==0) in GUS_GetIWData()
687 CodecRegisterSelect=CodecBase; in GUS_GetIWData()
688 CodecData=CodecBase+1; in GUS_GetIWData()
689 CodecStatus=CodecBase+2; in GUS_GetIWData()
725 int CodecBase,CodecDma,CodecIrq,CodecType; in GUS_GetMAXData() local
734 sscanf(Ultra16,"%x,%i,%i,%i",&CodecBase,&CodecDma,&CodecIrq,&CodecType); in GUS_GetMAXData()
750 MaxVal=((CodecBase & 0xF0)>>4) | 0x40; in GUS_GetMAXData()
757 CodecRegisterSelect=CodecBase; in GUS_GetMAXData()
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