Searched refs:GLchan (Results 1 – 4 of 4) sorted by relevance
281 8. GLfloat / GLchan changes:283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4].285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan.287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4].289 This is part of an effort to remove all GLchan types from core Mesa so
944 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)1045 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)1046 - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma)1106 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
180 #define STRIDE_4CHAN(p, i) (p = (GLchan (*)[4])((GLubyte *)p + i))182 #define STRIDE_CHAN(p, i) (p = (GLchan *)((GLubyte *)p + i))
49 typedef GLubyte GLchan; typedef54 typedef GLushort GLchan; typedef59 typedef GLfloat GLchan; typedef1193 GLchan *texelOut );