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Searched refs:GLchan (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/docs/
DRELNOTES-4.1281 8. GLfloat / GLchan changes:
283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4].
285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan.
287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4].
289 This is part of an effort to remove all GLchan types from core Mesa so
DVERSIONS944 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1045 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
1046 - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma)
1106 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
/external/mesa3d/src/mesa/main/
Dmacros.h180 #define STRIDE_4CHAN(p, i) (p = (GLchan (*)[4])((GLubyte *)p + i))
182 #define STRIDE_CHAN(p, i) (p = (GLchan *)((GLubyte *)p + i))
Dmtypes.h49 typedef GLubyte GLchan; typedef
54 typedef GLushort GLchan; typedef
59 typedef GLfloat GLchan; typedef
1193 GLchan *texelOut );