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Searched refs:GeometrySrcState (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrDrawTarget.cpp477 GeometrySrcState& geoSrc = fGeoSrcStateStack.push_back(); in GrDrawTarget()
490 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in ~GrDrawTarget()
529 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in reserveVertexSpace()
552 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in reserveIndexSpace()
584 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in releasePreviousVertexSource()
607 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in releasePreviousIndexSource()
633 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in setVertexSourceToArray()
643 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in setIndexSourceToArray()
652 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in setVertexSourceToBuffer()
661 GeometrySrcState& geoSrc = fGeoSrcStateStack.back(); in setIndexSourceToBuffer()
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DGrDrawTarget.h888 struct GeometrySrcState { struct
956 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
983 const GeometrySrcState& getGeomSrc() const { in getGeomSrc()
1011 GeometrySrcState, true> fGeoSrcStateStack;
DGrInOrderDrawBuffer.cpp480 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseReservedVertexSpace()
494 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseReservedIndexSpace()
548 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseVertexArray()
559 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseIndexArray()
568 const GeometrySrcState& restoredState) { in geometrySourceWillPop()
DGrGpu.cpp747 const GeometrySrcState& geoSrc = this->getGeomSrc(); in geometrySourceWillPush()
765 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { in geometrySourceWillPop()
892 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseReservedVertexSpace()
900 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseReservedIndexSpace()
938 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseVertexArray()
947 const GeometrySrcState& geoSrc = this->getGeomSrc(); in releaseIndexArray()
DGrInOrderDrawBuffer.h137 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState);
DGrGpu.h394 virtual void geometrySourceWillPop(const GeometrySrcState& restoredState);