Searched refs:GrVertexBuffer (Results 1 – 15 of 15) sorted by relevance
/external/skia/src/gpu/ |
D | GrVertexBuffer.h | 16 class GrVertexBuffer : public GrGeometryBuffer { 18 GrVertexBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic) in GrVertexBuffer() function
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D | GrBufferAllocPool.h | 186 class GrVertexBuffer; variable 235 const GrVertexBuffer** buffer, 244 const GrVertexBuffer** buffer,
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D | GrGpu.h | 144 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic); 172 const GrVertexBuffer* getUnitSquareVertexBuffer() const; 370 const GrVertexBuffer* fPoolVertexBuffer; 411 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, 509 mutable GrVertexBuffer* fUnitSquareVertexBuffer; // mutable so it can be
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D | GrInOrderDrawBuffer.h | 105 const GrVertexBuffer* fVertexBuffer; 171 const GrVertexBuffer* fPoolVertexBuffer;
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D | GrDrawTarget.h | 28 class GrVertexBuffer; variable 405 const GrVertexBuffer* buffer); 892 const GrVertexBuffer* fVertexBuffer;
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D | GrBufferAllocPool.cpp | 375 const GrVertexBuffer** buffer, in makeSpace() 390 *buffer = (const GrVertexBuffer*) geomBuffer; in makeSpace() 399 const GrVertexBuffer** buffer, in appendVertices()
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D | GrGpu.cpp | 53 poolState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in GrGpu() 218 GrVertexBuffer* GrGpu::createVertexBuffer(uint32_t size, bool dynamic) { in createVertexBuffer() 313 const GrVertexBuffer* GrGpu::getUnitSquareVertexBuffer() const { in getUnitSquareVertexBuffer() 758 newState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in geometrySourceWillPush()
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D | GrDrawTarget.cpp | 480 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in GrDrawTarget() 597 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in releasePreviousVertexSource() 650 const GrVertexBuffer* buffer) { in setVertexSourceToBuffer() 686 newState.fVertexBuffer = (GrVertexBuffer*)~0; in pushGeometrySource()
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D | GrInOrderDrawBuffer.cpp | 39 poolState.fPoolVertexBuffer = (GrVertexBuffer*)~0; in GrInOrderDrawBuffer() 539 poolState.fPoolVertexBuffer = (GrVertexBuffer*)~0; in geometrySourceWillPush()
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D | GrContext.cpp | 1024 const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer(); in drawRect() 1096 const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer(); in drawRectToRect()
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/external/skia/src/gpu/gl/ |
D | GrGLVertexBuffer.h | 19 class GrGLVertexBuffer : public GrVertexBuffer { 49 typedef GrVertexBuffer INHERITED;
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D | GrGpuGL.h | 57 const GrVertexBuffer* fVertexBuffer; 104 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
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D | GrGpuGL.cpp | 1162 GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) { in onCreateVertexBuffer()
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/external/skia/include/gpu/ |
D | GrContext.h | 31 class GrVertexBuffer; variable
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/external/skia/gyp/ |
D | gpu.gyp | 246 '../src/gpu/GrVertexBuffer.h',
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