Searched refs:IsFolder (Results 1 – 12 of 12) sorted by relevance
163 if (!IsFolder(folder)) { in DeleteEmptyFolder()164 ASSERT(IsFolder(folder)); in DeleteEmptyFolder()241 if (!IsFolder(old_path)) { in MoveFolder()242 ASSERT(IsFolder(old_path)); in MoveFolder()258 bool UnixFilesystem::IsFolder(const Pathname &path) { in IsFolder() function in talk_base::UnixFilesystem
159 if (IsFolder(path)) in DeleteFileOrFolder()210 virtual bool IsFolder(const Pathname& pathname) = 0;350 static bool IsFolder(const Pathname& pathname) { in IsFolder() function351 return EnsureDefaultFilesystem()->IsFolder(pathname); in IsFolder()
170 VERIFY(IsFolder(old_path)); in DirectoryIterator()196 VERIFY(IsFolder(folder)); in DirectoryIterator()
261 if (!IsFolder(old_path)) { in MoveFolder()262 ASSERT(IsFolder(old_path)); in MoveFolder()281 bool Win32Filesystem::IsFolder(const Pathname &path) { in IsFolder() function in talk_base::Win32Filesystem
75 virtual bool IsFolder(const Pathname& pathname);
72 virtual bool IsFolder(const Pathname& pathname);
61 bool IsFolder() const { in IsFolder() function
84 const bool is_directory = entry.IsFolder(); in VerifyUpdate()
79 const bool is_directory = entry.IsFolder(); in ReverifyEntry()
287 if (local_entry.Get(IS_DIR) != server_entry.IsFolder()) { in Compare()
418 target->Put(SERVER_IS_DIR, update.IsFolder()); in UpdateServerFieldsFromUpdate()
139 sync_entity.IsFolder()) { in GetModelType()