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Searched refs:MaxTextureImageUnits (Results 1 – 12 of 12) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
DShaderLang.h101 int MaxTextureImageUnits; member
/external/mesa3d/src/glsl/
Dglsl_parser_extras.h90 unsigned MaxTextureImageUnits; member
Dir_variable.cpp119 state->Const.MaxTextureImageUnits); in generate_100ES_uniforms()
157 state->Const.MaxTextureImageUnits); in generate_110_uniforms()
Dglsl_parser_extras.cpp78 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits; in _mesa_glsl_parse_state()
Dglsl_compiler.cpp68 ctx->Const.MaxTextureImageUnits = 2; in initialize_context()
/external/webkit/Source/WebCore/platform/graphics/gtk/
DGraphicsContext3DGtk.cpp107 getIntegerv(GraphicsContext3D::MAX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxTextureImageUnits); in GraphicsContext3D()
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
DShaderLang.cpp98 resources->MaxTextureImageUnits = 8; in ShInitBuiltInResources()
DInitialize.cpp480 s << "const int gl_MaxTextureImageUnits = " << resources.MaxTextureImageUnits << ";"; in BuiltInConstants()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DShader.cpp46 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in Shader()
/external/webkit/Source/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.mm210 getIntegerv(GraphicsContext3D::MAX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxTextureImageUnits);
/external/mesa3d/src/pixelflinger2/
Dshader.cpp64 ctx->Const.MaxTextureImageUnits = 2; in InitializeGLContext()
/external/mesa3d/src/mesa/main/
Dmtypes.h2587 GLuint MaxTextureImageUnits; member