Searched refs:MaxVarying (Results 1 – 4 of 4) sorted by relevance
65 ctx->Const.MaxVarying = 8; in initialize_context()
75 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4; in _mesa_glsl_parse_state()
61 ctx->Const.MaxVarying = 8; in InitializeGLContext()
2629 GLuint MaxVarying; /**< Number of float[4] varying parameters */ member