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Searched refs:RAD_TO_DEG (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/math/
DFastMath.java69 public static final float RAD_TO_DEG = 180.0f / PI; field in FastMath
DMatrix4f.java1916 vec[0] = (angles[0] * FastMath.RAD_TO_DEG); in setInverseRotationDegrees()
1917 vec[1] = (angles[1] * FastMath.RAD_TO_DEG); in setInverseRotationDegrees()
1918 vec[2] = (angles[2] * FastMath.RAD_TO_DEG); in setInverseRotationDegrees()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java595 float spotCut = outerAngleRad * FastMath.RAD_TO_DEG; in setLighting()