Searched refs:RelayServerBinding (Results 1 – 2 of 2) sorted by relevance
44 class RelayServerBinding; variable91 typedef std::map<std::string, RelayServerBinding*> BindingMap;130 void RemoveBinding(RelayServerBinding* binding);136 void OnTimeout(RelayServerBinding* binding);142 friend class RelayServerBinding; variable149 RelayServerConnection(RelayServerBinding* binding,154 RelayServerBinding* binding() { return binding_; } in binding()187 RelayServerBinding* binding_;196 class RelayServerBinding : public talk_base::MessageHandler {198 RelayServerBinding([all …]
366 RelayServerBinding* binding; in HandleStunAllocate()382 binding = new RelayServerBinding(this, username, "0", lifetime); in HandleStunAllocate()544 void RelayServer::RemoveBinding(RelayServerBinding* binding) { in RemoveBinding()565 void RelayServer::OnTimeout(RelayServerBinding* binding) { in OnTimeout()593 RelayServerBinding* binding, const talk_base::SocketAddressPair& addrs, in RelayServerConnection()676 RelayServerBinding::RelayServerBinding( in RelayServerBinding() function in cricket::RelayServerBinding692 RelayServerBinding::~RelayServerBinding() { in ~RelayServerBinding()706 void RelayServerBinding::AddInternalConnection(RelayServerConnection* conn) { in AddInternalConnection()710 void RelayServerBinding::AddExternalConnection(RelayServerConnection* conn) { in AddExternalConnection()714 void RelayServerBinding::NoteUsed() { in NoteUsed()[all …]