Searched refs:SDL_GRAB_ON (Results 1 – 5 of 5) sorted by relevance
871 SDL_GRAB_ON = 1, enumerator
550 int doGrab = grab_mode & SDL_GRAB_ON;570 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF;
636 if ( current_grab_mode == SDL_GRAB_ON ) {
361 WIN_GrabInput(this, SDL_GRAB_ON); in WinMessage()
755 SDL_WM_GrabInput( SDL_GRAB_ON ); in ball_state_show()