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Searched refs:SDL_ShadowSurface (Results 1 – 4 of 4) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/
DSDL_video.c524 SDL_ShadowSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in SDL_CreateShadowSurface()
527 if ( SDL_ShadowSurface == NULL ) { in SDL_CreateShadowSurface()
532 if ( SDL_ShadowSurface->format->palette ) { in SDL_CreateShadowSurface()
533 SDL_ShadowSurface->flags |= SDL_HWPALETTE; in SDL_CreateShadowSurface()
535 SDL_memcpy(SDL_ShadowSurface->format->palette->colors, in SDL_CreateShadowSurface()
541 SDL_ShadowSurface->format->palette->colors, depth); in SDL_CreateShadowSurface()
547 SDL_ShadowSurface->flags |= SDL_RESIZABLE; in SDL_CreateShadowSurface()
551 SDL_ShadowSurface->flags |= SDL_NOFRAME; in SDL_CreateShadowSurface()
555 SDL_ShadowSurface->flags |= SDL_FULLSCREEN; in SDL_CreateShadowSurface()
559 SDL_ShadowSurface->flags |= SDL_DOUBLEBUF; in SDL_CreateShadowSurface()
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DSDL_sysvideo.h430 #define SDL_ShadowSurface (current_video->shadow) macro
DSDL_surface.c908 ((surface == SDL_ShadowSurface)||(surface == SDL_VideoSurface)))) { in SDL_FreeSurface()
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
DSDL_fbevents.c957 if ( SDL_ShadowSurface ) { in switch_vt_done()
958 SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0); in switch_vt_done()