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Searched refs:SK_MaxS32 (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/core/
DSkFloatBits.cpp51 value = SK_MaxS32; in SkFloatBits_toIntCast()
77 value = SK_MaxS32; in SkFloatBits_toIntFloor()
107 value = SK_MaxS32; in SkFloatBits_toIntRound()
137 value = SK_MaxS32; in SkFloatBits_toIntCeil()
DSkMath.cpp222 return SkApplySign(SK_MaxS32, sign); in SkFixedFastInvert()
278 return SkApplySign(SK_MaxS32, sign); in SkDivBits()
315 result = SK_MaxS32; in SkDivBits()
DSk64.cpp348 result = SK_MaxS32; in getFixedDiv()
359 result = SK_MaxS32; in getFixedDiv()
DSkScan_Path.cpp20 #define kEDGE_TAIL_Y SK_MaxS32
26 while (edge->fFirstY != SK_MaxS32) { in validate_sort()
DSkRegion_rects.cpp257 tailEdge.fTop = SK_MaxS32;
DSkFloat.cpp43 value = SK_MaxS32; in GetShift()
DSkAAClip.cpp1155 if (fLastY > -SK_MaxS32) { in checkForYGap()
1170 fMinY = SK_MaxS32; in BuilderBlitter()
1171 fLastY = -SK_MaxS32; // sentinel in BuilderBlitter()
1175 if (fMinY < SK_MaxS32) { in finish()
DSkRegion.cpp50 int left = SK_MaxS32; in ComputeRunBounds()
204 *ibot = SK_MaxS32; in count_runtype_values()
DSkScan_AntiPath.cpp630 if (!safeRoundOut(path.getBounds(), &ir, SK_MaxS32 >> SHIFT)) { in AntiFillPath()
DSkBitmap.cpp65 if (SK_MaxS32 == sk_atomic_inc(&fRefCnt)) { in ref()
/external/skia/tests/
DMathTest.cpp144 return si == SK_MaxS32 || si == SK_MinS32; in equal_float_native_skia()
147 if (x > SK_MaxS32) { in equal_float_native_skia()
148 return si == SK_MaxS32; in equal_float_native_skia()
150 if (x < -SK_MaxS32) { in equal_float_native_skia()
448 if (check > SK_MaxS32) { in TestMath()
449 check = SK_MaxS32; in TestMath()
450 } else if (check < -SK_MaxS32) { in TestMath()
459 if (check > SK_MaxS32) { in TestMath()
460 check = SK_MaxS32; in TestMath()
461 } else if (check < -SK_MaxS32) { in TestMath()
DSk64Test.cpp186 if (ddiv >= (double)SK_MaxS32 / (double)SK_Fixed1) in TestSk64()
187 dfixdiv = SK_MaxS32; in TestSk64()
188 else if (ddiv <= -(double)SK_MaxS32 / (double)SK_Fixed1) in TestSk64()
/external/skia/src/animator/
DSkDisplayAdd.cpp37 offset(SK_MaxS32), use(NULL), where(NULL) { in SkAdd()
98 if (offset != SK_MaxS32) { in enable()
109 if (offset == SK_MaxS32 && where == NULL) { in enable()
196 return getType() == SkType_Add && mode == kMode_indirect && offset == SK_MaxS32 && in isDrawable()
DSkScriptRuntime.cpp242 operand[0].fS32 > 0 ? SK_MaxS32 : -SK_MaxS32; in executeTokens()
DSkScript.cpp1376 … operand2.fS32 = operand1.fS32 == 0 ? SK_NaN32 : operand1.fS32 > 0 ? SK_MaxS32 : -SK_MaxS32; in processOp()
1519 else if (SkAbs32(operand.fS32) == SK_MaxS32) in ConvertTo()
1567 else if (SkAbs32(s32) == SK_MaxS32) in IntToScalar()
DSkScriptTokenizer.cpp1248 else if (SkAbs32(s32) == SK_MaxS32) in IntToScalar()
/external/skia/include/gpu/
DGrScalar.h18 #define GR_Int32Max SK_MaxS32
/external/skia/src/effects/
DSkLayerRasterizer.cpp52 bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32); in compute_bounds()
/external/skia/include/core/
DSkRect.h119 fRight = fBottom = SK_MaxS32; in setLargest()
127 fLeft = fTop = SK_MaxS32; in setLargestInverted()
DSkTypes.h187 #define SK_MaxS32 0x7FFFFFFF macro