Searched refs:SPLAY_NEXT (Results 1 – 2 of 2) sorted by relevance
/external/openssh/openbsd-compat/ |
D | sys-tree.h | 281 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) macro 290 (x) = SPLAY_NEXT(name, head, x))
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/external/qemu/ |
D | sys-tree.h | 290 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) macro 299 (x) = SPLAY_NEXT(name, head, x))
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