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Searched refs:TS_ACTIVE (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/win/
DScrollbarThemeWin.cpp39 #define TS_ACTIVE 3 macro
237 state = (scrollbar->pressedPart() == scrollbar->hoveredPart() ? TS_ACTIVE : TS_HOVER); in paintTrackPiece()
293 xpState += TS_ACTIVE; in paintButton()
341 state = TS_ACTIVE; // Thumb always stays active once pressed. in paintGripper()
359 state = TS_ACTIVE; // Thumb always stays active once pressed. in paintThumb()
/external/webkit/Source/WebCore/platform/wx/wxcode/win/
Dscrollbar_render.cpp52 #define TS_ACTIVE 3 macro
115 xpState = TS_ACTIVE; in getTSStateForPart()
/external/webkit/Source/WebCore/rendering/
DRenderThemeWin.cpp52 #define TS_ACTIVE 3 macro
453 result = TS_ACTIVE; in determineState()
DRenderThemeWinCE.cpp50 #define TS_ACTIVE 3 macro