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Searched refs:UniformBinding (Results 1 – 6 of 6) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/material/
DTechniqueDef.java39 import com.jme3.shader.UniformBinding;
113 private ArrayList<UniformBinding> worldBinds;
345 worldBinds = new ArrayList<UniformBinding>(); in addWorldParam()
349 worldBinds.add( UniformBinding.valueOf(name) ); in addWorldParam()
362 public List<UniformBinding> getWorldBindings() { in getWorldBindings()
DTechnique.java230 for (UniformBinding binding : def.getWorldBindings()) { in loadShader()
/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DUniform.java64 protected UniformBinding binding;
121 binding = ic.readEnum("binding", UniformBinding.class, null); in read()
180 public void setBinding(UniformBinding binding){ in setBinding()
184 public UniformBinding getBinding(){ in getBinding()
DUniformBinding.java35 public enum UniformBinding { enum
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderManager.java46 import com.jme3.shader.UniformBinding;
/external/jmonkeyengine/
DNOTICE13474 ==> engine/src/core/com/jme3/shader/UniformBinding.java <==