Searched refs:UsesStret (Results 1 – 2 of 2) sorted by relevance
184 mutable bool UsesStret : 1; variable
30 HasCXXObject(false), UsesStret(false), StructureType(0), Block(block), in CGBlockInfo()653 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in EmitBlockLiteral()961 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in buildGlobalBlock()1040 blockInfo.UsesStret = true; in GenerateBlockFunction()