Searched refs:ValuesVertexOutput (Results 1 – 2 of 2) sorted by relevance
1751 …prog->ValuesVertexOutput = (float (*)[4])((unsigned long)prog->ValuesVertexInput + sizeof(VertexIn… in link_shaders()1752 …prog->ValuesUniform = (float (*)[4])((unsigned long)prog->ValuesVertexOutput + sizeof(VertexOutput… in link_shaders()
2145 GLfloat (*ValuesVertexOutput)[4]; /**< actually a VertexOutput */ member