Searched refs:VaryingSlots (Results 1 – 6 of 6) sorted by relevance
1179 prog->VaryingSlots = 0; in assign_attribute_locations()1394 prog->VaryingSlots = 0; in assign_varying_locations()1477 prog->VaryingSlots += slots; in assign_varying_locations()1483 prog->VaryingSlots += slots; in assign_varying_locations()
162 const unsigned varyingCount = ctx->CurrentProgram->VaryingSlots; in RasterTrapezoid()340 const unsigned varyingCount = ctx->CurrentProgram->VaryingSlots; in RasterTriangle()
198 const unsigned int varyingCount = program->VaryingSlots; in GGLScanLine()
724 for (unsigned i = 0; i < program->VaryingSlots; ++i) { in GenerateScanLine()
264 …bute=%d varying=%d uniforms=%d \n", program->AttributeSlots, program->VaryingSlots, program->Unifo… in GGLShaderProgramLink()
2149 unsigned VaryingSlots; /**< [0,VaryingSlots-1] read by fragment shader */ member