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Searched refs:VehicleWheel (Results 1 – 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsVehicle.java71 protected ArrayList<VehicleWheel> wheels = new ArrayList<VehicleWheel>();
132 for (VehicleWheel wheel : wheels) { in createVehicle()
148 …public VehicleWheel addWheel(Vector3f connectionPoint, Vector3f direction, Vector3f axle, float su… in addWheel()
163 …public VehicleWheel addWheel(Spatial spat, Vector3f connectionPoint, Vector3f direction, Vector3f … in addWheel()
164 VehicleWheel wheel = null; in addWheel()
166 …wheel = new VehicleWheel(connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFr… in addWheel()
168 …wheel = new VehicleWheel(spat, connectionPoint, direction, axle, suspensionRestLength, wheelRadius… in addWheel()
204 public VehicleWheel getWheel(int wheel) { in getWheel()
498 for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { in getDebugShape()
499 VehicleWheel physicsVehicleWheel = it.next(); in getDebugShape()
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DVehicleWheel.java47 public class VehicleWheel implements Savable { class
70 public VehicleWheel() { in VehicleWheel() method in VehicleWheel
73 public VehicleWheel(Spatial spat, Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() method in VehicleWheel
79 public VehicleWheel(Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() method in VehicleWheel
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsVehicle.java71 protected ArrayList<VehicleWheel> wheels = new ArrayList<VehicleWheel>();
138 for (VehicleWheel wheel : wheels) { in createVehicle()
161 …public VehicleWheel addWheel(Vector3f connectionPoint, Vector3f direction, Vector3f axle, float su… in addWheel()
176 …public VehicleWheel addWheel(Spatial spat, Vector3f connectionPoint, Vector3f direction, Vector3f … in addWheel()
177 VehicleWheel wheel = null; in addWheel()
179 …wheel = new VehicleWheel(connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFr… in addWheel()
181 …wheel = new VehicleWheel(spat, connectionPoint, direction, axle, suspensionRestLength, wheelRadius… in addWheel()
214 public VehicleWheel getWheel(int wheel) { in getWheel()
515 for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { in getDebugShape()
516 VehicleWheel physicsVehicleWheel = it.next(); in getDebugShape()
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DVehicleWheel.java46 public class VehicleWheel implements Savable { class
70 public VehicleWheel() { in VehicleWheel() method in VehicleWheel
73 public VehicleWheel(Spatial spat, Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() method in VehicleWheel
79 public VehicleWheel(Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() method in VehicleWheel
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DVehicleControl.java10 import com.jme3.bullet.objects.VehicleWheel;
64 for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { in setApplyPhysicsLocal()
65 VehicleWheel vehicleWheel = it.next(); in setApplyPhysicsLocal()
110 for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { in cloneForSpatial()
111 VehicleWheel wheel = it.next(); in cloneForSpatial()
112VehicleWheel newWheel = control.addWheel(wheel.getLocation(), wheel.getDirection(), wheel.getAxle(… in cloneForSpatial()
198 for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { in render()
199 VehicleWheel physicsVehicleWheel = it.next(); in render()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestFancyCar.java40 import com.jme3.bullet.objects.VehicleWheel;
59 private VehicleWheel fr, fl, br, bl;
/external/jmonkeyengine/
DNOTICE1878 ==> engine/src/jbullet/com/jme3/bullet/objects/VehicleWheel.java <==
22364 ==> engine/src/bullet/com/jme3/bullet/objects/VehicleWheel.java <==