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Searched refs:VertexUsesStage (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrDrawTarget.cpp322 bool GrDrawTarget::VertexUsesStage(int stage, GrVertexLayout vertexLayout) { in VertexUsesStage() function in GrDrawTarget
372 GrAssert(!VertexUsesStage(s, 0)); in VertexLayoutUnitTest()
390 GrAssert(VertexUsesStage(s, tcMask)); in VertexLayoutUnitTest()
397 GrAssert(!VertexUsesStage(s2, tcMask)); in VertexLayoutUnitTest()
404 GrAssert(VertexUsesStage(s2, posAsTex)); in VertexLayoutUnitTest()
460 GrAssert(VertexUsesStage(s, tcMask)); in VertexLayoutUnitTest()
DGrDrawTarget.h705 static bool VertexUsesStage(int stage, GrVertexLayout vertexLayout);
912 VertexUsesStage(stage, layout); in StageWillBeUsed()
/external/skia/src/gpu/gl/
DGrGpuGLShaders.cpp269 stage.setEnabled(VertexUsesStage(s, pdesc.fVertexLayout)); in programUnitTest()