Searched refs:WAVEmagic (Results 1 – 1 of 1) sorted by relevance
408 Uint32 WAVEmagic; in SDL_LoadWAV_RW() local425 WAVEmagic = wavelen; in SDL_LoadWAV_RW()429 WAVEmagic = SDL_ReadLE32(src); in SDL_LoadWAV_RW()431 if ( (RIFFchunk != RIFF) || (WAVEmagic != WAVE) ) { in SDL_LoadWAV_RW()