Searched refs:_ReallyEnabled (Results 1 – 2 of 2) sorted by relevance
166 1. ctx->Texture._ReallyEnabled is obsolete.172 ctx->Texture.Unit[k]._ReallyEnabled is non-zero. You'll have to look at173 ctx->Texture.Unit[k]._ReallyEnabled to learn if the 1D, 2D, 3D, cube or190 ctx->Texture.Unit[i]._ReallyEnabled fields. Exactly 0 or 1 bits will191 be set in _ReallyEnabled at any time!193 Q: "What's the purpose of Unit[i].Enabled vs Unit[i]._ReallyEnabled?"201 The _ReallyEnabled field will have a bit set ONLY if the texture
1379 GLbitfield _ReallyEnabled; /**< 0 or exactly one of TEXTURE_*_BIT flags */ member