Searched refs:activeTime (Results 1 – 1 of 1) sorted by relevance
833 SMILTime activeTime = elapsed - m_intervalBegin; in calculateAnimationPercentAndRepeat() local835 if (elapsed >= m_intervalEnd || activeTime > repeatingDuration) { in calculateAnimationPercentAndRepeat()841 repeat = static_cast<unsigned>(activeTime.value() / simpleDuration.value()); in calculateAnimationPercentAndRepeat()842 SMILTime simpleTime = fmod(activeTime.value(), simpleDuration.value()); in calculateAnimationPercentAndRepeat()