Searched refs:add_variable (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/glsl/ |
D | ir_variable.cpp | 34 add_variable(const char *name, enum ir_variable_mode mode, int slot, in add_variable() function 62 symtab->add_variable(var); in add_variable() 71 return add_variable(name, ir_var_uniform, -1, type, instructions, in add_uniform() 86 add_variable(proto->name, proto->mode, proto->slot, type, instructions, in add_builtin_variable() 95 ir_variable *const var = add_variable(name, ir_var_auto, in add_builtin_constant() 267 add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type, in generate_110_vs_variables() 302 add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type, in generate_130_vs_variables() 383 add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type, in generate_110_fs_variables() 399 add_variable("gl_MaxDrawBuffers", ir_var_auto, -1, in generate_ARB_draw_buffers_variables() 417 add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0, in generate_ARB_draw_buffers_variables() [all …]
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D | glsl_symbol_table.h | 99 bool add_variable(ir_variable *v);
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D | glsl_symbol_table.cpp | 84 bool glsl_symbol_table::add_variable(ir_variable *v) in add_variable() function in glsl_symbol_table
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D | link_functions.cpp | 182 linked->symbols->add_variable(var); in visit()
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D | linker.cpp | 429 variables.add_variable(var); in cross_validate_globals() 471 parameters.add_variable(var); in cross_validate_outputs_to_inputs() 586 sh->symbols->add_variable(var); in populate_symbol_table() 644 this->symbols->add_variable(copy); in remap_variables()
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D | ast_to_hir.cpp | 2405 if (!state->symbols->add_variable(var)) { in hir() 2743 state->symbols->add_variable(var); in hir()
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D | ir_reader.cpp | 477 st->symbols->add_variable(var); in read_declaration()
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