Searched refs:alignment_mask (Results 1 – 3 of 3) sorted by relevance
182 h->alignment_mask = alignment - 1; in _obstack_begin()229 h->alignment_mask = alignment - 1; in _obstack_begin_1()265 new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; in _obstack_newchunk()279 __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); in _obstack_newchunk()284 if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) in _obstack_newchunk()307 h->alignment_mask))) in _obstack_newchunk()
162 int alignment_mask; /* Mask of alignment for each object. */ member217 #define obstack_alignment_mask(h) ((h)->alignment_mask)289 __o->alignment_mask)); })389 __o1->alignment_mask); \416 (h)->alignment_mask))487 (h)->alignment_mask), \
386 int alignment_mask = 0; in StringToAlignment() local393 alignment_mask |= ThemeService::ALIGN_TOP; in StringToAlignment()395 alignment_mask |= ThemeService::ALIGN_BOTTOM; in StringToAlignment()398 alignment_mask |= ThemeService::ALIGN_LEFT; in StringToAlignment()400 alignment_mask |= ThemeService::ALIGN_RIGHT; in StringToAlignment()402 return alignment_mask; in StringToAlignment()