Searched refs:always (Results 1 – 25 of 728) sorted by relevance
12345678910>>...30
/external/llvm/test/Transforms/SimplifyCFG/ |
D | switch_thread.ll | 21 ;; This switch is always statically determined. 30 ;; always true 35 ;; always true 42 ;; always true 59 ;; This switch is always statically determined.
|
/external/webkit/Source/WebKit/gtk/ |
D | org.webkitgtk.gschema.xml.in | 9 <description>Whether the Resource Tracking panel is always enabled.</description> 14 <description>Whether the XHR monitor is always enabled.</description> 19 <description>Whether the debugger is always enabled.</description> 24 <description>Whether the profiler is always enabled.</description>
|
/external/llvm/test/Transforms/Inline/ |
D | always-inline.ll | 1 ; RUN: opt < %s -inline-threshold=0 -always-inline -S | FileCheck %s 4 ; RUN: opt < %s -inline-threshold=20000000 -always-inline -S | FileCheck %s 5 ; RUN: opt < %s -inline-threshold=-20000000 -always-inline -S | FileCheck %s 19 ; The always inliner can't DCE internal functions. PR2945 30 ; The always inliner (unlike the normal one) should be willing to inline
|
/external/llvm/docs/HistoricalNotes/ |
D | 2001-02-06-TypeNotationDebateResp2.txt | 18 the upper bound. The lower bound is always implied to be zero, for 22 explicitly. Since the lower bound must always be known in a high level 26 short term. Java arrays are always zero based.
|
/external/chromium/chrome/browser/ui/ |
D | window_sizer_mac.mm | 25 // which is always at index 0. 39 // which is always at index 0. 83 // The lower left corner of screen 0 is always at (0, 0). The 104 // which is always at index 0.
|
/external/chromium/chrome/common/safe_browsing/ |
D | csd.proto | 30 // Currently, this will always be true for all client-phishing requests 38 // Feature value is always in the range [0.0, 1.0]. Boolean features
|
/external/openssl/android.testssl/ |
D | CAss.cnf | 73 authorityKeyIdentifier=keyid:always,issuer:always
|
/external/valgrind/main/none/tests/amd64/ |
D | faultstatus.disabled | 2 # doesn't work well enough, so the test always fails.
|
/external/smali/baksmali/src/test/smali/deodex_test1/ |
D | main.smali | 19 #this is the unresolvable instruction. v0 is always null, 20 #and this will always throw an exception. It should be
|
/external/webkit/Source/WebKit2/Configurations/ |
D | Version.xcconfig | 41 // The production build always uses the full version with a system version prefix. 45 // The production build always uses the major version with a system version prefix
|
/external/webkit/Source/JavaScriptGlue/Configurations/ |
D | Version.xcconfig | 41 // The production build always uses the full version with a system version prefix. 45 // The production build always uses the major version with a system version prefix
|
/external/webkit/Source/JavaScriptCore/Configurations/ |
D | Version.xcconfig | 41 // The production build always uses the full version with a system version prefix. 45 // The production build always uses the major version with a system version prefix
|
/external/stlport/doc/ |
D | README.evc8 | 13 rem the compiler is always cl.exe, different compilers are in different paths 39 rem the compiler is always cl.exe, different compilers are in different paths 77 doesn't hurt for x86 though, so I'd always set these in any new project.
|
D | README.evc9 | 13 rem the compiler is always cl.exe, different compilers are in different paths 40 rem the compiler is always cl.exe, different compilers are in different paths 74 doesn't hurt for x86 though, so I'd always set these in any new project.
|
/external/javassist/src/main/javassist/bytecode/stackmap/ |
D | BasicBlock.java | 121 void setJump(BasicBlock[] bb, int s, boolean always) { 124 alwaysJmp = always; 182 int size, boolean always) { 184 m.setJump(jump, size, always);
|
/external/valgrind/main/none/tests/x86/ |
D | faultstatus.disabled | 2 # doesn't work well enough, so the test always fails. It did work back
|
/external/llvm/test/Transforms/SCCP/ |
D | switch.ll | 3 ; Make sure we always consider the default edge executable for a switch
|
/external/webkit/Source/WebKit/mac/Configurations/ |
D | Version.xcconfig | 44 // The production build always uses the full version with a system version prefix. 48 // The production build always uses the major version with a system version prefix
|
/external/chromium/chrome/browser/history/ |
D | history_indexer.idl | 49 // This is necessary since MSVC assumes a .idl always creates a .tlb. Otherwise, 50 // this .idl is always recompiled, giving many engs a headache.
|
/external/webkit/Source/WebCore/Configurations/ |
D | Version.xcconfig | 44 // The production build always uses the full version with a system version prefix. 48 // The production build always uses the major version with a system version prefix
|
/external/iptables/extensions/ |
D | libxt_CLASSIFY.man | 4 Set the major and minor class value. The values are always interpreted as
|
/external/antlr/antlr-3.4/runtime/C/doxygen/ |
D | buildrec.dox | 73 /// // versions for your project, then you should always create such things 77 /// // Name of the input file. Note that we always use the abstract type pANTLR3_UINT8 79 /// // good on all platforms. This is a general rule - always use the ANTLR3 supplied 146 /// // for this example, the input will always default to ./input if there is no explicit 192 /// // Note tha even if you implement your own token structure, it will always 217 /// // with errors and there isn;t really that much to do (isn;t this always the 229 /// // Note that this means only that the methods are always called via the object
|
/external/llvm/test/CodeGen/X86/ |
D | vec_return.ll | 3 ; Without any typed operations, always use the smaller xorps.
|
/external/mesa3d/docs/ |
D | VERSIONS | 167 - glEnable/Disable( GL_LIGHTING ) didn't always take effect 183 - glClear didn't always observe glColorMask changes 223 - glPolygonMode() didn't always work 227 - XImage byte swapping didn't always work 228 - polygon edge flags weren't always used correctly 255 - pixel mapping didn't always work 260 - glIsList() didn't always work correctly 293 - glEdgeFlag() in display lists didn't always work 458 - glVertex4*() vertices weren't always projected correctly 527 - glBitmap didn't always check for invalid raster position [all …]
|
/external/llvm/test/Assembler/ |
D | 2002-08-22-DominanceProblem.ll | 11 %B = phi i32 [ %B, %L2 ], [ %B, %Loop ] ;PHI has same value always.
|
12345678910>>...30