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Searched refs:ambientColor (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
DMaterialContext.java51 /* package */final ColorRGBA ambientColor; field in MaterialContext
81 specularColor = ambientColor = null; in MaterialContext()
94 ambientColor = new ColorRGBA(r, g, b, alpha); in MaterialContext()
185 if(ambientColor != null) { in MaterialContext()
186 transparent = transparent || ambientColor.a < 1.0f; in MaterialContext()
435 return ambientColor; in getAmbientColor()
DMaterialHelper.java264 result.setColor("Ambient", materialContext.ambientColor); in toMaterial()
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java656 Uniform ambientColor = shader.getUniform("g_AmbientLightColor"); in updateLightListUniforms() local
657 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList)); in updateLightListUniforms()
722 Uniform ambientColor = shader.getUniform("g_AmbientLightColor"); in renderMultipassLighting() local
734 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList)); in renderMultipassLighting()
738 ambientColor.setValue(VarType.Vector4, ColorRGBA.Black); in renderMultipassLighting()
806 ambientColor.setValue(VarType.Vector4, getAmbientColor(lightList)); in renderMultipassLighting()