Searched refs:animValue (Results 1 – 2 of 2) sorted by relevance
57 …float animValue = blendAnimatedFloat(from, m_fromMode == AbsoluteCoordinates ? to + toValue : to -… in blendAnimatedDimensonalFloat() local60 return animValue; in blendAnimatedDimensonalFloat()64 return m_toMode == AbsoluteCoordinates ? animValue + currentValue : animValue - currentValue; in blendAnimatedDimensonalFloat()
1698 … GraphicsLayerCA::timingFunctionForAnimationValue(const AnimationValue* animValue, const Animation… in timingFunctionForAnimationValue() argument1700 if (animValue->timingFunction()) in timingFunctionForAnimationValue()1701 return animValue->timingFunction(); in timingFunctionForAnimationValue()