Searched refs:animationElementsForTarget (Results 1 – 1 of 1) sorted by relevance
145 …if (HashSet<SVGSMILElement*>* animationElementsForTarget = m_animatedElements.get(targetElement)) { in addAnimationElementToTarget() local146 animationElementsForTarget->add(animationElement); in addAnimationElementToTarget()150 HashSet<SVGSMILElement*>* animationElementsForTarget = new HashSet<SVGSMILElement*>; in addAnimationElementToTarget() local151 animationElementsForTarget->add(animationElement); in addAnimationElementToTarget()152 m_animatedElements.set(targetElement, animationElementsForTarget); in addAnimationElementToTarget()163 HashSet<SVGSMILElement*>* animationElementsForTarget = it->second; in removeAnimationElementFromTarget() local164 ASSERT(!animationElementsForTarget->isEmpty()); in removeAnimationElementFromTarget()166 animationElementsForTarget->remove(animationElement); in removeAnimationElementFromTarget()167 if (animationElementsForTarget->isEmpty()) { in removeAnimationElementFromTarget()169 delete animationElementsForTarget; in removeAnimationElementFromTarget()[all …]