Searched refs:attachedObject (Results 1 – 1 of 1) sorted by relevance
46 bool isUninitialized(WebGLObject* attachedObject) in isUninitialized() argument48 if (attachedObject && attachedObject->object() && attachedObject->isRenderbuffer() in isUninitialized()49 && !(reinterpret_cast<WebGLRenderbuffer*>(attachedObject))->isInitialized()) in isUninitialized()54 void setInitialized(WebGLObject* attachedObject) in setInitialized() argument56 if (attachedObject && attachedObject->object() && attachedObject->isRenderbuffer()) in setInitialized()57 (reinterpret_cast<WebGLRenderbuffer*>(attachedObject))->setInitialized(); in setInitialized()60 bool isValid(WebGLObject* attachedObject) in isValid() argument62 if (attachedObject && attachedObject->object() && attachedObject->isRenderbuffer()) { in isValid()63 if (!(reinterpret_cast<WebGLRenderbuffer*>(attachedObject))->isValid()) in isValid()