Searched refs:axis_map (Results 1 – 1 of 1) sorted by relevance
125 int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,..*/ member287 hw->axis_map[ax] = -1; in SDL_SYS_JoystickOpen()323 hw->axis_map[i] = -1; in SDL_SYS_JoystickOpen()350 hw->axis_map[joyaxe] = 1; in SDL_SYS_JoystickOpen()369 if (hw->axis_map[i] > 0) in SDL_SYS_JoystickOpen()370 hw->axis_map[i] = joy->naxes++; in SDL_SYS_JoystickOpen()467 naxe = joy->hwdata->axis_map[joyaxe]; in SDL_SYS_JoystickUpdate()