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Searched refs:axle (Results 1 – 8 of 8) sorted by relevance

/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DVehicleWheel.java53 protected Vector3f axle = new Vector3f(); field in VehicleWheel
73 public VehicleWheel(Spatial spat, Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() argument
75 this(location, direction, axle, restLength, radius, frontWheel); in VehicleWheel()
79 public VehicleWheel(Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() argument
83 this.axle.set(axle); in VehicleWheel()
144 return axle; in getAxle()
350 axle = (Vector3f) capsule.readSavable("wheelAxle", new Vector3f()); in read()
369 capsule.write(axle, "wheelAxle", new Vector3f()); in write()
DPhysicsVehicle.java148 …public VehicleWheel addWheel(Vector3f connectionPoint, Vector3f direction, Vector3f axle, float su… in addWheel() argument
149 …return addWheel(null, connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFront… in addWheel()
163 …heel(Spatial spat, Vector3f connectionPoint, Vector3f direction, Vector3f axle, float suspensionRe… in addWheel() argument
166 …wheel = new VehicleWheel(connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFr… in addWheel()
168 …wheel = new VehicleWheel(spat, connectionPoint, direction, axle, suspensionRestLength, wheelRadius… in addWheel()
171 …addWheel(Converter.convert(connectionPoint), Converter.convert(direction), Converter.convert(axle), in addWheel()
502 Vector3f axle = physicsVehicleWheel.getAxle().clone(); in getDebugShape() local
507 Arrow axleArrow = new Arrow(axle.normalizeLocal().multLocal(0.3f)); in getDebugShape()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DVehicleWheel.java53 protected Vector3f axle = new Vector3f(); field in VehicleWheel
73 public VehicleWheel(Spatial spat, Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() argument
75 this(location, direction, axle, restLength, radius, frontWheel); in VehicleWheel()
79 public VehicleWheel(Vector3f location, Vector3f direction, Vector3f axle, in VehicleWheel() argument
83 this.axle.set(axle); in VehicleWheel()
149 return axle; in getAxle()
370 axle = (Vector3f) capsule.readSavable("wheelAxle", new Vector3f()); in read()
389 capsule.write(axle, "wheelAxle", new Vector3f()); in write()
DPhysicsVehicle.java149 …private native int addWheel(long objectId, Vector3f location, Vector3f direction, Vector3f axle, f… in addWheel() argument
161 …public VehicleWheel addWheel(Vector3f connectionPoint, Vector3f direction, Vector3f axle, float su… in addWheel() argument
162 …return addWheel(null, connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFront… in addWheel()
176 …heel(Spatial spat, Vector3f connectionPoint, Vector3f direction, Vector3f axle, float suspensionRe… in addWheel() argument
179 …wheel = new VehicleWheel(connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFr… in addWheel()
181 …wheel = new VehicleWheel(spat, connectionPoint, direction, axle, suspensionRestLength, wheelRadius… in addWheel()
519 Vector3f axle = physicsVehicleWheel.getAxle().clone(); in getDebugShape() local
524 Arrow axleArrow = new Arrow(axle.normalizeLocal().multLocal(0.3f)); in getDebugShape()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsVehicle.cpp130 …ect object, jlong vehicleId, jobject location, jobject direction, jobject axle, jfloat restLength,… in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel() argument
142 jmeBulletUtil::convert(env, axle, &vec3); in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DVehicleControl.java202 Vector3f axle = physicsVehicleWheel.getAxle().clone(); in render() local
214 axleArrow.setArrowExtent(axle.normalizeLocal().multLocal(0.3f)); in render()
/external/srec/config/en.us/dictionary/
Dlarge.ok1844 axle aksL
/external/webkit/PerformanceTests/Parser/resources/
Dfinal-url-en63815 http://www.peak.org/~fixin/personal/fmu/php/axle.php