Searched refs:camDir (Results 1 – 11 of 11) sorted by relevance
129 Vector3f camDir = cam.getDirection().mult(0.2f); in simpleUpdate() local131 camDir.y = 0; in simpleUpdate()133 viewDirection.set(camDir); in simpleUpdate()148 walkDirection.addLocal(camDir); in simpleUpdate()151 walkDirection.addLocal(camDir.negate()); in simpleUpdate()
125 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local133 walkDirection.addLocal(camDir); in simpleUpdate()135 walkDirection.addLocal(camDir.negate()); in simpleUpdate()
322 Vector3f camDir = cam.getDirection().clone().multLocal(0.1f); in simpleUpdate() local324 camDir.y = 0; in simpleUpdate()334 walkDirection.addLocal(camDir); in simpleUpdate()337 walkDirection.addLocal(camDir.negate()); in simpleUpdate()
168 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local173 if (up) { walkDirection.addLocal(camDir); } in simpleUpdate()174 if (down) { walkDirection.addLocal(camDir.negate()); } in simpleUpdate()
213 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local218 if (up) { walkDirection.addLocal(camDir); } in simpleUpdate()219 if (down) { walkDirection.addLocal(camDir.negate()); } in simpleUpdate()
158 Vector3f camDir = this.cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local168 this.walkDirection.addLocal(camDir); in simpleUpdate()171 this.walkDirection.addLocal(camDir.negate()); in simpleUpdate()
215 Vector3f camDir = this.cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local225 this.walkDirection.addLocal(camDir); in simpleUpdate()228 this.walkDirection.addLocal(camDir.negate()); in simpleUpdate()
218 Vector3f camDir = this.cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local228 this.walkDirection.addLocal(camDir); in simpleUpdate()231 this.walkDirection.addLocal(camDir.negate()); in simpleUpdate()
307 Vector3f camDir = this.cam.getDirection().clone().multLocal(0.6f); in simpleUpdate() local317 this.walkDirection.addLocal(camDir); in simpleUpdate()320 this.walkDirection.addLocal(camDir.negate()); in simpleUpdate()
171 Vector3f camDir = cam.getDirection(); in updateParticleData() local175 inverseRotation.multLocal(camDir); in updateParticleData()206 camDir.cross(left, up); in updateParticleData()
90 camDir = new Vector3f(), field in RenderManager448 u.setValue(VarType.Vector3, camDir); in updateUniformBindings()991 cam.getDirection(camDir); in setViewProjection()