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Searched refs:corners (Results 1 – 25 of 51) sorted by relevance

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/external/opencv/cv/src/
Dcvcalibinit.cpp119 CvCBCorner *corners[4]; // Coordinates of quad corners member
128 static int icvGenerateQuads( CvCBQuad **quads, CvCBCorner **corners,
148 int *all_count, CvCBQuad **all_quads, CvCBCorner **corners,
158 CvCBQuad **all_quads, int all_count, CvCBCorner **corners);
162 static int icvCheckBoardMonotony( CvPoint2D32f* corners, CvSize pattern_size );
218 CvCBCorner *corners = 0, **corner_group = 0; in cvFindChessboardCorners() local
287 …CV_CALL( quad_count = icvGenerateQuadsEx( &quads, &corners, storage, img, thresh_img, dilations, f… in cvFindChessboardCorners()
330 … CV_CALL( quad_count = icvGenerateQuads( &quads, &corners, storage, thresh_img, flags )); in cvFindChessboardCorners()
347 pt1 = quads[i].corners[k]->pt; in cvFindChessboardCorners()
348 pt2 = quads[i].corners[(k+1)%4]->pt; in cvFindChessboardCorners()
[all …]
Dcvfeatureselect.cpp49 CvPoint2D32f* corners, int *corner_count, in CV_IMPLEMENT_QSORT()
69 CvPoint *ptr = (CvPoint *) corners; in CV_IMPLEMENT_QSORT()
133 if( !corners || !corner_count ) in CV_IMPLEMENT_QSORT()
222 corners[i].x = (float)ptr[i].x; in CV_IMPLEMENT_QSORT()
223 corners[i].y = (float)ptr[i].y; in CV_IMPLEMENT_QSORT()
Dcvdominants.cpp56 CvSeq ** corners, int dmin2, int dmax2, int dneigh2, float amax ) in icvFindDominantPointsIPAN() argument
78 if( corners == NULL ) in icvFindDominantPointsIPAN()
314 *corners = cvEndWriteSeq( &writer ); in icvFindDominantPointsIPAN()
362 CvSeq* corners = 0; in cvFindDominantPoints() local
394 IPPI_CALL( icvFindDominantPointsIPAN( contour, storage, &corners, in cvFindDominantPoints()
404 return corners; in cvFindDominantPoints()
Dcvcornersubpix.cpp44 cvFindCornerSubPix( const void* srcarr, CvPoint2D32f* corners, in cvFindCornerSubPix() argument
77 if( !corners ) in cvFindCornerSubPix()
182 CvPoint2D32f cT = corners[pt_i], cI = cT; in cvFindCornerSubPix()
259 corners[pt_i] = cI; /* store result */ in cvFindCornerSubPix()
/external/quake/quake/src/QW/client/
Dmathlib.c248 vec3_t corners[2]; in BoxOnPlaneSide()
254 corners[0][i] = emins[i]; in BoxOnPlaneSide()
255 corners[1][i] = emaxs[i]; in BoxOnPlaneSide()
259 corners[1][i] = emins[i]; in BoxOnPlaneSide()
260 corners[0][i] = emaxs[i]; in BoxOnPlaneSide()
263 dist = DotProduct (plane->normal, corners[0]) - plane->dist; in BoxOnPlaneSide()
264 dist2 = DotProduct (plane->normal, corners[1]) - plane->dist; in BoxOnPlaneSide()
/external/quake/quake/src/WinQuake/
Dmathlib.cpp250 vec3_t corners[2]; in BoxOnPlaneSide()
256 corners[0][i] = emins[i]; in BoxOnPlaneSide()
257 corners[1][i] = emaxs[i]; in BoxOnPlaneSide()
261 corners[1][i] = emins[i]; in BoxOnPlaneSide()
262 corners[0][i] = emaxs[i]; in BoxOnPlaneSide()
265 dist = DotProduct (plane->normal, corners[0]) - plane->dist; in BoxOnPlaneSide()
266 dist2 = DotProduct (plane->normal, corners[1]) - plane->dist; in BoxOnPlaneSide()
/external/chromium/chrome/browser/ui/cocoa/bookmarks/
Dbookmark_bar_folder_window.mm51 // Like NSMenus, only the bottom corners are rounded.
80 // checked. That allows us to round the bottom corners of the folder
83 // Better to plug the scroll leak than to round corners for M5.
/external/chromium/chrome/browser/ui/cocoa/location_bar/
Dinstant_opt_in_view.mm11 // How to round off the popup's corners. Goal is to match star and go
25 // Round off the bottom corners only.
/external/chromium/chrome/browser/ui/cocoa/
Dbubble_view.mm21 // not be retained. Defaults to all corners being rounded.
38 // Sets which corners will be rounded.
Dstyled_text_field_cell.mm40 // color. |outerRadius| greater than 0.0 uses rounded corners, with
55 // greater than 0.0 uses rounded corners, with inset backed out of the
187 // slightly turn in at the corners. |shadowFrame| is at the same
Dbubble_view_unittest.mm52 // Set no flags (all 4 draw corners are square).
Dbrowser_frame_view.mm132 // after a clipping path is set, the rounded corners at the top of the window
Dstatus_bubble_mac.mm317 // depending on where it ends up (so that rounded corners square off
/external/opencv/cvaux/src/
Dcv3dtracker.cpp60 static void DrawEtalon(IplImage *img, CvPoint2D32f *corners,
327 static void DrawEtalon(IplImage *img, CvPoint2D32f *corners, in DrawEtalon() argument
356 pt.x = cvRound(corners[i].x); in DrawEtalon()
357 pt.y = cvRound(corners[i].y); in DrawEtalon()
/external/chromium/chrome/browser/resources/ntp4/
Dnew_tab_theme.css121 /* This shows through at the (rounded) thumbnail's corners. */
/external/chromium/chrome/browser/chromeos/frame/
Dpanel_controller.cc73 SkScalar corners[] = { in Paint() local
79 path.addRoundRect(rect, corners); in Paint()
/external/opencv/cv/include/
Dcv.h995 CVAPI(void) cvPreCornerDetect( const CvArr* image, CvArr* corners, in LOAD_CHDL()
1015 CVAPI(void) cvFindCornerSubPix( const CvArr* image, CvPoint2D32f* corners, in LOAD_CHDL()
1022 CvArr* temp_image, CvPoint2D32f* corners, in LOAD_CHDL()
1266 CvPoint2D32f* corners, in LOAD_CHDL()
1273 CvPoint2D32f* corners, in LOAD_CHDL()
Dcvcompat.h575 CvSize pattern_size, CvPoint2D32f * corners, in cvFindChessBoardCornerGuesses() argument
578 return cvFindChessboardCorners( arr, pattern_size, corners, in cvFindChessBoardCornerGuesses()
/external/skia/src/core/
DSkPath.cpp270 int corners = 0; in isRect()
301 if (0 == corners) { in isRect()
305 corners = 1; in isRect()
314 if (++corners > 4) { in isRect()
325 int turn = firstDirection ^ (corners - 1); in isRect()
326 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn; in isRect()
343 bool result = 4 == corners && first == last; in isRect()
/external/chromium/chrome/browser/autocomplete/
Dautocomplete_popup_view_mac.mm42 // How to round off the popup's corners. Goal is to match star and go
260 // If YES, the matrix draws itself with rounded corners at the bottom.
261 // Otherwise, the bottom corners will be square.
/external/chromium/chrome/browser/ui/cocoa/extensions/
Dextension_popup_controller.mm256 // extension's view from bleeding out over the corners.
/external/webkit/Source/WebCore/platform/mac/
DDragImageMac.mm280 // Drag a rectangle with rounded corners
/external/quake/quake/src/QW/progs/
Ddefs.qc241 float FL_PARTIALGROUND = 1024; // not all corners are valid
/external/skia/src/animator/
DSkAnimateSchema.xsd918 <!-- @attribute rx The X-radius of the oval used to round the corners. -->
920 <!-- @attribute ry The Y-radius of the oval used to round the corners. -->
2407 RoundRect creates a rectangle with rounded corners. The rounded corners are specified by
2428 <!-- @attribute rx The radius of the corners on the x axis. -->
2430 <!-- @attribute ry The radius of the corners on the y axis. -->
/external/chromium/chrome/browser/ui/cocoa/tabs/
Dtab_view.mm142 // corners of the tab inset by height*2/3, so we inset by half of

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