/external/opencv/cv/src/ |
D | cvcalibinit.cpp | 119 CvCBCorner *corners[4]; // Coordinates of quad corners member 128 static int icvGenerateQuads( CvCBQuad **quads, CvCBCorner **corners, 148 int *all_count, CvCBQuad **all_quads, CvCBCorner **corners, 158 CvCBQuad **all_quads, int all_count, CvCBCorner **corners); 162 static int icvCheckBoardMonotony( CvPoint2D32f* corners, CvSize pattern_size ); 218 CvCBCorner *corners = 0, **corner_group = 0; in cvFindChessboardCorners() local 287 …CV_CALL( quad_count = icvGenerateQuadsEx( &quads, &corners, storage, img, thresh_img, dilations, f… in cvFindChessboardCorners() 330 … CV_CALL( quad_count = icvGenerateQuads( &quads, &corners, storage, thresh_img, flags )); in cvFindChessboardCorners() 347 pt1 = quads[i].corners[k]->pt; in cvFindChessboardCorners() 348 pt2 = quads[i].corners[(k+1)%4]->pt; in cvFindChessboardCorners() [all …]
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D | cvfeatureselect.cpp | 49 CvPoint2D32f* corners, int *corner_count, in CV_IMPLEMENT_QSORT() 69 CvPoint *ptr = (CvPoint *) corners; in CV_IMPLEMENT_QSORT() 133 if( !corners || !corner_count ) in CV_IMPLEMENT_QSORT() 222 corners[i].x = (float)ptr[i].x; in CV_IMPLEMENT_QSORT() 223 corners[i].y = (float)ptr[i].y; in CV_IMPLEMENT_QSORT()
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D | cvdominants.cpp | 56 CvSeq ** corners, int dmin2, int dmax2, int dneigh2, float amax ) in icvFindDominantPointsIPAN() argument 78 if( corners == NULL ) in icvFindDominantPointsIPAN() 314 *corners = cvEndWriteSeq( &writer ); in icvFindDominantPointsIPAN() 362 CvSeq* corners = 0; in cvFindDominantPoints() local 394 IPPI_CALL( icvFindDominantPointsIPAN( contour, storage, &corners, in cvFindDominantPoints() 404 return corners; in cvFindDominantPoints()
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D | cvcornersubpix.cpp | 44 cvFindCornerSubPix( const void* srcarr, CvPoint2D32f* corners, in cvFindCornerSubPix() argument 77 if( !corners ) in cvFindCornerSubPix() 182 CvPoint2D32f cT = corners[pt_i], cI = cT; in cvFindCornerSubPix() 259 corners[pt_i] = cI; /* store result */ in cvFindCornerSubPix()
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/external/quake/quake/src/QW/client/ |
D | mathlib.c | 248 vec3_t corners[2]; in BoxOnPlaneSide() 254 corners[0][i] = emins[i]; in BoxOnPlaneSide() 255 corners[1][i] = emaxs[i]; in BoxOnPlaneSide() 259 corners[1][i] = emins[i]; in BoxOnPlaneSide() 260 corners[0][i] = emaxs[i]; in BoxOnPlaneSide() 263 dist = DotProduct (plane->normal, corners[0]) - plane->dist; in BoxOnPlaneSide() 264 dist2 = DotProduct (plane->normal, corners[1]) - plane->dist; in BoxOnPlaneSide()
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/external/quake/quake/src/WinQuake/ |
D | mathlib.cpp | 250 vec3_t corners[2]; in BoxOnPlaneSide() 256 corners[0][i] = emins[i]; in BoxOnPlaneSide() 257 corners[1][i] = emaxs[i]; in BoxOnPlaneSide() 261 corners[1][i] = emins[i]; in BoxOnPlaneSide() 262 corners[0][i] = emaxs[i]; in BoxOnPlaneSide() 265 dist = DotProduct (plane->normal, corners[0]) - plane->dist; in BoxOnPlaneSide() 266 dist2 = DotProduct (plane->normal, corners[1]) - plane->dist; in BoxOnPlaneSide()
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/external/chromium/chrome/browser/ui/cocoa/bookmarks/ |
D | bookmark_bar_folder_window.mm | 51 // Like NSMenus, only the bottom corners are rounded. 80 // checked. That allows us to round the bottom corners of the folder 83 // Better to plug the scroll leak than to round corners for M5.
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/external/chromium/chrome/browser/ui/cocoa/location_bar/ |
D | instant_opt_in_view.mm | 11 // How to round off the popup's corners. Goal is to match star and go 25 // Round off the bottom corners only.
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/external/chromium/chrome/browser/ui/cocoa/ |
D | bubble_view.mm | 21 // not be retained. Defaults to all corners being rounded. 38 // Sets which corners will be rounded.
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D | styled_text_field_cell.mm | 40 // color. |outerRadius| greater than 0.0 uses rounded corners, with 55 // greater than 0.0 uses rounded corners, with inset backed out of the 187 // slightly turn in at the corners. |shadowFrame| is at the same
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D | bubble_view_unittest.mm | 52 // Set no flags (all 4 draw corners are square).
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D | browser_frame_view.mm | 132 // after a clipping path is set, the rounded corners at the top of the window
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D | status_bubble_mac.mm | 317 // depending on where it ends up (so that rounded corners square off
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/external/opencv/cvaux/src/ |
D | cv3dtracker.cpp | 60 static void DrawEtalon(IplImage *img, CvPoint2D32f *corners, 327 static void DrawEtalon(IplImage *img, CvPoint2D32f *corners, in DrawEtalon() argument 356 pt.x = cvRound(corners[i].x); in DrawEtalon() 357 pt.y = cvRound(corners[i].y); in DrawEtalon()
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/external/chromium/chrome/browser/resources/ntp4/ |
D | new_tab_theme.css | 121 /* This shows through at the (rounded) thumbnail's corners. */
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/external/chromium/chrome/browser/chromeos/frame/ |
D | panel_controller.cc | 73 SkScalar corners[] = { in Paint() local 79 path.addRoundRect(rect, corners); in Paint()
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/external/opencv/cv/include/ |
D | cv.h | 995 CVAPI(void) cvPreCornerDetect( const CvArr* image, CvArr* corners, in LOAD_CHDL() 1015 CVAPI(void) cvFindCornerSubPix( const CvArr* image, CvPoint2D32f* corners, in LOAD_CHDL() 1022 CvArr* temp_image, CvPoint2D32f* corners, in LOAD_CHDL() 1266 CvPoint2D32f* corners, in LOAD_CHDL() 1273 CvPoint2D32f* corners, in LOAD_CHDL()
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D | cvcompat.h | 575 CvSize pattern_size, CvPoint2D32f * corners, in cvFindChessBoardCornerGuesses() argument 578 return cvFindChessboardCorners( arr, pattern_size, corners, in cvFindChessBoardCornerGuesses()
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/external/skia/src/core/ |
D | SkPath.cpp | 270 int corners = 0; in isRect() 301 if (0 == corners) { in isRect() 305 corners = 1; in isRect() 314 if (++corners > 4) { in isRect() 325 int turn = firstDirection ^ (corners - 1); in isRect() 326 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn; in isRect() 343 bool result = 4 == corners && first == last; in isRect()
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/external/chromium/chrome/browser/autocomplete/ |
D | autocomplete_popup_view_mac.mm | 42 // How to round off the popup's corners. Goal is to match star and go 260 // If YES, the matrix draws itself with rounded corners at the bottom. 261 // Otherwise, the bottom corners will be square.
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/external/chromium/chrome/browser/ui/cocoa/extensions/ |
D | extension_popup_controller.mm | 256 // extension's view from bleeding out over the corners.
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/external/webkit/Source/WebCore/platform/mac/ |
D | DragImageMac.mm | 280 // Drag a rectangle with rounded corners
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/external/quake/quake/src/QW/progs/ |
D | defs.qc | 241 float FL_PARTIALGROUND = 1024; // not all corners are valid
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/external/skia/src/animator/ |
D | SkAnimateSchema.xsd | 918 <!-- @attribute rx The X-radius of the oval used to round the corners. --> 920 <!-- @attribute ry The Y-radius of the oval used to round the corners. --> 2407 RoundRect creates a rectangle with rounded corners. The rounded corners are specified by 2428 <!-- @attribute rx The radius of the corners on the x axis. --> 2430 <!-- @attribute ry The radius of the corners on the y axis. -->
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/external/chromium/chrome/browser/ui/cocoa/tabs/ |
D | tab_view.mm | 142 // corners of the tab inset by height*2/3, so we inset by half of
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