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Searched refs:d_8to24table (Results 1 – 25 of 28) sorted by relevance

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/external/quake/quake/src/QW/client/
Dgl_vidandroid.c9 unsigned d_8to24table[256]; variable
78 table = d_8to24table; in VID_SetPalette()
91 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
114 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
Dgl_vidlinux.c44 unsigned d_8to24table[256]; variable
230 table = d_8to24table; in VID_SetPalette()
243 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
266 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
515 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
542 oldpal = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_vidlinux_svga.c44 unsigned d_8to24table[256]; variable
260 table = d_8to24table; in VID_SetPalette()
273 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
296 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
553 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
580 oldpal = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_vidlinuxglx.c56 unsigned d_8to24table[256]; variable
402 table = d_8to24table; in VID_SetPalette()
415 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
438 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
546 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
573 oldpal = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_vidlinux_x11.c48 unsigned int d_8to24table[256]; variable
454 table = d_8to24table; in VID_SetPalette()
467 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
490 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
598 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
625 oldpal = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_draw.c576 pColor = (unsigned char *) &d_8to24table[(byte) crosshaircolor.value]; in Draw_Crosshair()
766 dest[u] = d_8to24table[translation[p]]; in Draw_TransPicTranslate()
1112 at1 = (byte *) &d_8to24table[in[0]]; in GL_MipMap8Bit()
1113 at2 = (byte *) &d_8to24table[in[1]]; in GL_MipMap8Bit()
1114 at3 = (byte *) &d_8to24table[in[width+0]]; in GL_MipMap8Bit()
1115 at4 = (byte *) &d_8to24table[in[width+1]]; in GL_MipMap8Bit()
1357 trans[i] = d_8to24table[p]; in GL_Upload8()
1369 trans[i] = d_8to24table[data[i]]; in GL_Upload8()
1370 trans[i+1] = d_8to24table[data[i+1]]; in GL_Upload8()
1371 trans[i+2] = d_8to24table[data[i+2]]; in GL_Upload8()
[all …]
Dvid.h58 extern unsigned d_8to24table[256];
Dvid_null.c16 unsigned d_8to24table[256]; variable
Dgl_ngraph.c106 ngraph_pixels[y][x] = d_8to24table[ngraph_texels[y][x]]; in R_NetGraph()
Dgl_vidnt.c113 unsigned d_8to24table[256]; variable
721 table = d_8to24table; in VID_SetPalette()
734 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
748 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
1526 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_warp.c1061 rgba = &d_8to24table[p]; in R_InitSky()
1089 trans[(i*128) + j] = d_8to24table[p]; in R_InitSky()
Dgl_rmisc.c366 translate32[i] = d_8to24table[translate[i]]; in R_TranslatePlayerSkin()
Dr_part.c535 at = (byte *)&d_8to24table[(int)p->color]; in R_DrawParticles()
/external/quake/quake/src/WinQuake/
Dgl_vidlinux.cpp45 unsigned d_8to24table[256]; variable
232 table = d_8to24table; in VID_SetPalette()
243 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
256 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
545 oldpal = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
563 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_vidandroid.cpp9 unsigned d_8to24table[256]; variable
102 table = d_8to24table; in VID_SetPalette()
115 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
141 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
Dgl_vidlinuxglx.cpp55 unsigned d_8to24table[256]; variable
504 table = d_8to24table; in VID_SetPalette()
515 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
527 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
659 oldpal = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
677 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dvid.h58 extern unsigned d_8to24table[256];
Dvid_null.cpp35 unsigned d_8to24table[256]; variable
Dgl_draw.cpp1033 dest[u] = d_8to24table[translation[p]]; in Draw_TransPicTranslate()
1373 at1 = (byte *) (d_8to24table + in[0]); in GL_MipMap8Bit()
1374 at2 = (byte *) (d_8to24table + in[1]); in GL_MipMap8Bit()
1375 at3 = (byte *) (d_8to24table + in[width+0]); in GL_MipMap8Bit()
1376 at4 = (byte *) (d_8to24table + in[width+1]); in GL_MipMap8Bit()
1939 trans[i] = d_8to24table[p]; in GL_Upload8()
1951 trans[i] = d_8to24table[data[i]]; in GL_Upload8()
1952 trans[i+1] = d_8to24table[data[i+1]]; in GL_Upload8()
1953 trans[i+2] = d_8to24table[data[i+2]]; in GL_Upload8()
1954 trans[i+3] = d_8to24table[data[i+3]]; in GL_Upload8()
Dr_part.cpp747 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3); in R_DrawParticles()
756 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3); in R_DrawParticles()
765 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3); in R_DrawParticles()
777 glColor3ubv ((byte *)&d_8to24table[(int)p->color]); in R_DrawParticles()
Dgl_vidnt.cpp113 unsigned d_8to24table[256]; variable
721 table = d_8to24table; in VID_SetPalette()
734 d_8to24table[255] &= 0xffffff; // 255 is transparent in VID_SetPalette()
748 pal = (unsigned char *)d_8to24table; in VID_SetPalette()
1526 oldPalette = (char *) d_8to24table; //d_8to24table3dfx; in VID_Init8bitPalette()
Dgl_rmisc.cpp365 translate32[i] = d_8to24table[translate[i]]; in R_TranslatePlayerSkin()
Dvid_dos.cpp79 unsigned d_8to24table[256]; // not used in 8 bpp mode variable
Dgl_warp.cpp1110 rgba = &d_8to24table[p]; in R_InitSky()
1138 trans[(i*128) + j] = d_8to24table[p]; in R_InitSky()
Dgl_model.cpp1343 extern unsigned d_8to24table[];
1373 if (d_8to24table[i] == (255 << 0)) // alpha 1.0 in Mod_FloodFillSkin()

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