Searched refs:damage_rect (Results 1 – 2 of 2) sorted by relevance
167 const gfx::Rect damage_rect(expose->area); in OnExposeEvent() local168 host_view->Paint(damage_rect); in OnExposeEvent()973 void RenderWidgetHostViewGtk::Paint(const gfx::Rect& damage_rect) { in Paint() argument985 invalid_rect_ = damage_rect; in Paint()1011 if (paint_rect != damage_rect) { in Paint()1013 paint_rect.Subtract(damage_rect).ToGdkRectangle(); in Paint()1017 GdkRectangle rect = { damage_rect.x(), damage_rect.y(), in Paint()1018 damage_rect.width(), damage_rect.height() }; in Paint()1021 backing_store->CairoShowRect(damage_rect, GDK_DRAWABLE(window)); in Paint()
578 gfx::Rect damage_rect = gfx::Rect(event->area); in HandleExpose() local607 if (!line_rect.Intersects(damage_rect)) in HandleExpose()