Searched refs:dist0 (Results 1 – 4 of 4) sorted by relevance
322 INT32 dist0,dist1,dist2; in update_box() local404 dist0 = ((c0max - c0min) << C0_SHIFT) * C0_SCALE; in update_box()407 boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2; in update_box()788 INT32 dist0, dist1; /* initial distance values */ in find_best_colors() local815 dist0 = inc0*inc0; in find_best_colors()817 dist0 += inc1*inc1; in find_best_colors()819 dist0 += inc2*inc2; in find_best_colors()829 dist1 = dist0; in find_best_colors()847 dist0 += xx0; in find_best_colors()
299 double dist0 = sqrt(dx*dx + dy*dy); in computePinch() local305 double scale = dist1 / dist0; in computePinch()
231 double dist0 = 0; in icvSquareDistance() local238 dist0 += t0*t0; in icvSquareDistance()243 dist0 += t0*t0; in icvSquareDistance()250 dist0 += t0*t0; in icvSquareDistance()253 return (float)(dist0 + dist1); in icvSquareDistance()