Searched refs:fBoundsIsDirty (Results 1 – 2 of 2) sorted by relevance
63 fPath->fBoundsIsDirty = false; in ~SkAutoPathBoundsUpdate()66 fPath->fBoundsIsDirty = false; in ~SkAutoPathBoundsUpdate()80 fDirty = SkToBool(path->fBoundsIsDirty); in init()118 , fBoundsIsDirty(true) { in SkPath()150 fBoundsIsDirty = src.fBoundsIsDirty; in operator =()181 SkTSwap<uint8_t>(fBoundsIsDirty, other.fBoundsIsDirty); in swap()209 fBoundsIsDirty = true; in reset()222 fBoundsIsDirty = true; in rewind()398 SkASSERT(fBoundsIsDirty); in computeBounds()400 fBoundsIsDirty = false; in computeBounds()[all …]
251 if (fBoundsIsDirty) { in getBounds()748 mutable uint8_t fBoundsIsDirty; variable