Searched refs:fCurrIndex (Results 1 – 10 of 10) sorted by relevance
214 fCurrIndex = -1;246 if (fCurrIndex != index)249 fCurrIndex = index;266 int index = fCurrIndex;279 int index = fCurrIndex;291 if (this->getRowRect(fCurrIndex, &r))300 if ((unsigned)fCurrIndex < (unsigned)fSource->countRows())302 int index = this->logicalToVisualIndex(fCurrIndex);307 fScrollIndex = fCurrIndex;309 fScrollIndex = fCurrIndex - fVisibleRowCount + 1;[all …]
28 fCurrIndex = -1; // index of "selected" cell in SkListView()74 if (fCurrIndex != index) in setSelection()80 fCurrIndex = index; in setSelection()90 int index = fCurrIndex; in moveSelectionUp()96 if (fCurrIndex != index) in moveSelectionUp()109 int index = fCurrIndex; in moveSelectionDown()115 if (fCurrIndex != index) in moveSelectionDown()127 if (this->getRowRect(fCurrIndex, &r)) in invalSelection()133 if (fSource && (unsigned)fCurrIndex < (unsigned)fSource->countRecords()) in ensureSelectionIsVisible()135 int index = this->logicalToVisualIndex(fCurrIndex); in ensureSelectionIsVisible()[all …]
134 int fCurrIndex; member in ImageDirView182 fCurrIndex = 0; in ImageDirView()274 canvas->drawBitmap(fBitmaps[fCurrIndex], x, y, &paint); in onDraw()277 fCurrIndex += 1; in onDraw()278 if (fCurrIndex >= fBitmapCount) { in onDraw()279 fCurrIndex = 0; in onDraw()288 fCurrIndex += 1; in onFindClickHandler()289 if (fCurrIndex >= fBitmapCount) in onFindClickHandler()290 fCurrIndex = 0; in onFindClickHandler()
31 int fCurrIndex; member in Filter2View47 fCurrIndex = 0; in Filter2View()61 str.append(gNames[fCurrIndex]); in onQuery()
705 fCurrIndex = 0; in SampleWindow()707 fCurrIndex = findByTitle(argv[1]); in SampleWindow()708 if (fCurrIndex < 0) { in SampleWindow()714 fCurrIndex = findByTitle(title.c_str()); in SampleWindow()718 if (fCurrIndex < 0) { in SampleWindow()719 fCurrIndex = 0; in SampleWindow()721 this->loadView((*fSamples[fCurrIndex])()); in SampleWindow()1297 fCurrIndex = (fCurrIndex - 1 + fSamples.count()) % fSamples.count(); in previousSample()1298 SkView* view = (*fSamples[fCurrIndex])(); in previousSample()1306 fCurrIndex = (fCurrIndex + 1) % fSamples.count(); in nextSample()[all …]
124 int fCurrIndex; variable
31 int fCurrIndex; member in SkGIFMovie52 fCurrIndex = -1; in SkGIFMovie()104 fCurrIndex = i; in onSetTime()105 return fLastDrawIndex != fCurrIndex; in onSetTime()108 fCurrIndex = fGIF->ImageCount - 1; in onSetTime()350 if (fLastDrawIndex >= 0 && fLastDrawIndex == fCurrIndex) { in onGetBitmap()370 } else if (startIndex > fCurrIndex) { in onGetBitmap()375 int lastIndex = fCurrIndex; in onGetBitmap()
355 int getSelection() const { return fCurrIndex; } in getSelection()399 int fCurrIndex; // logical index variable427 int getSelection() const { return fCurrIndex; } in getSelection()455 int fCurrIndex; // logical index variable
223 int getSelection() const { return fCurrIndex; } in getSelection()282 int16_t fScrollIndex, fCurrIndex; variable
2065 fCurrIndex = 0; in VertState()2078 int fCurrIndex; member2090 int index = state->fCurrIndex; in Triangles()2097 state->fCurrIndex = index + 3; in Triangles()2103 int index = state->fCurrIndex; in TrianglesX()2110 state->fCurrIndex = index + 3; in TrianglesX()2115 int index = state->fCurrIndex; in TriangleStrip()2127 state->fCurrIndex = index + 1; in TriangleStrip()2133 int index = state->fCurrIndex; in TriangleStripX()2145 state->fCurrIndex = index + 1; in TriangleStripX()[all …]