Searched refs:fLastPosSet (Results 1 – 3 of 3) sorted by relevance
305 n->fLastPosSet->addElement(n, *fStatus); in calcLastPos()316 setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); in calcLastPos()317 setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); in calcLastPos()320 setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); in calcLastPos()322 setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); in calcLastPos()328 setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); in calcLastPos()354 UVector *LastPosOfLeftChild = n->fLeftChild->fLastPosSet; in calcFollowPos()368 for (ix=0; ix<(uint32_t)n->fLastPosSet->size(); ix++) { in calcFollowPos()369 i = (RBBINode *)n->fLastPosSet->elementAt(ix); in calcFollowPos()1042 printSet(n->fLastPosSet); in printPosSets()
64 fLastPosSet = new UVector(status); in RBBINode()91 fLastPosSet = new UVector(status); in RBBINode()126 delete fLastPosSet; in ~RBBINode()
83 UVector *fLastPosSet; // TODO: rename fFirstPos & fLastPos to avoid confusion. variable