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Searched refs:fLastPosSet (Results 1 – 3 of 3) sorted by relevance

/external/icu4c/common/
Drbbitblb.cpp305 n->fLastPosSet->addElement(n, *fStatus); in calcLastPos()
316 setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); in calcLastPos()
317 setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); in calcLastPos()
320 setAdd(n->fLastPosSet, n->fRightChild->fLastPosSet); in calcLastPos()
322 setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); in calcLastPos()
328 setAdd(n->fLastPosSet, n->fLeftChild->fLastPosSet); in calcLastPos()
354 UVector *LastPosOfLeftChild = n->fLeftChild->fLastPosSet; in calcFollowPos()
368 for (ix=0; ix<(uint32_t)n->fLastPosSet->size(); ix++) { in calcFollowPos()
369 i = (RBBINode *)n->fLastPosSet->elementAt(ix); in calcFollowPos()
1042 printSet(n->fLastPosSet); in printPosSets()
Drbbinode.cpp64 fLastPosSet = new UVector(status); in RBBINode()
91 fLastPosSet = new UVector(status); in RBBINode()
126 delete fLastPosSet; in ~RBBINode()
Drbbinode.h83 UVector *fLastPosSet; // TODO: rename fFirstPos & fLastPos to avoid confusion. variable